Coleman
| W-L-T | Winrate | Round W-L-T | Round Winrate |
| 4-2-0 | 66.67% | 20-12-0 | 62.50% |
Totals
| Logs | 3 |
| Wins-Losses-Ties | 2-1-0 |
| Winrate | 66.67% |
| Rounds Won-Lost-Tied | 10-6-0 |
| Round winrate | 62.50% |
| Kills | 0 |
| Deaths | 33 |
| Assists | 40 |
| Time played | 1:00:54 |
| Damage | 412 |
| Damage taken | 11,260 |
| Heals received | 0 |
| Airshots | 0 |
| Medkit score | 25 |
| Healing from medkits | 763 |
| Backstabs | 0 |
| Headshots | 0 |
| Headshot kills | 0 |
| Sentry score | 0 |
| Healing | 54,796 |
| Capture points captured | 22 |
| Intelligences captured | 0 |
| Übers | 24 |
| Drops | 0 |
| Advantages lost | 5 |
| Deaths after über | 6 |
| Deaths before über | 1 |
Averages
| Kills per 30 minutes | 0.0 |
| Deaths per 30 minutes | 16.3 |
| Assists per 30 minutes | 19.7 |
| Damage per minute | 7 |
| Damage taken per minute | 185 |
| Heals received per minute | 0 |
| Airshots per 30 minutes | 0.0 |
| Medkit score per 30 minutes | 12.3 |
| Healing from medkits per minute | 12.5 |
| Backstabs per 30 minutes | 0.0 |
| Headshots per 30 minutes | 0.0 |
| Headshot kills per 30 minutes | 0.0 |
| Sentry score per 30 minutes | 0.0 |
| Capture points captured per 30 minutes | 10.8 |
| Intelligences captured per 30 minutes | 0.0 |
| Healing per minute | 900 |
| Übers per 30 minutes | 11.8 |
| Drops per 30 minutes | 0.0 |
| Advantages lost per 30 minutes | 2.5 |
| Deaths after über per 30 minutes | 3.0 |
| Deaths before über per 30 minutes | 0.5 |
Per Class
| Classes | K | D | A | K/30 | D/30 | A/30 |
|---|---|---|---|---|---|---|
| Scouts | 16 | 28 | 7.9 | 13.8 | ||
| Soldiers | 24 | 16 | 11.8 | 7.9 | ||
| Pyros | 4 | 2 | 2.0 | 1.0 | ||
| Demos | 8 | 12 | 3.9 | 5.9 | ||
| Heavies | 2 | 2 | 1.0 | 1.0 | ||
| Engineers | 0 | 0 | 0.0 | 0.0 | ||
| Medics | 0 | 12 | 0.0 | 5.9 | ||
| Snipers | 8 | 4 | 3.9 | 2.0 | ||
| Spies | 4 | 4 | 2.0 | 2.0 |