atr
| W-L-T | Winrate | Round W-L-T | Round Winrate |
| 18-38-2 | 32.76% | 124-198-4 | 38.65% |
Totals
| Logs | 36 |
| Wins-Losses-Ties | 11-24-1 |
| Winrate | 31.94% |
| Rounds Won-Lost-Tied | 71-125-4 |
| Round winrate | 36.50% |
| Kills | 46 |
| Deaths | 527 |
| Assists | 416 |
| Time played | 13:01:13 |
| Damage | 20,938 |
| Damage taken | 153,335 |
| Heals received | 10,843 |
| Airshots | 5 |
| Medkit score | 358 |
| Healing from medkits | 10,755 |
| Backstabs | 0 |
| Headshots | 0 |
| Headshot kills | 0 |
| Sentry score | 0 |
| Healing | 531,125 |
| Capture points captured | 103 |
| Intelligences captured | 0 |
| Übers | 206 |
| Drops | 15 |
| Advantages lost | 18 |
| Deaths after über | 72 |
| Deaths before über | 6 |
Averages
| Kills per 30 minutes | 1.8 |
| Deaths per 30 minutes | 20.2 |
| Assists per 30 minutes | 16.0 |
| Damage per minute | 27 |
| Damage taken per minute | 196 |
| Heals received per minute | 14 |
| Airshots per 30 minutes | 0.2 |
| Medkit score per 30 minutes | 13.7 |
| Healing from medkits per minute | 13.8 |
| Backstabs per 30 minutes | 0.0 |
| Headshots per 30 minutes | 0.0 |
| Headshot kills per 30 minutes | 0.0 |
| Sentry score per 30 minutes | 0.0 |
| Capture points captured per 30 minutes | 4.0 |
| Intelligences captured per 30 minutes | 0.0 |
| Healing per minute | 680 |
| Übers per 30 minutes | 7.9 |
| Drops per 30 minutes | 0.6 |
| Advantages lost per 30 minutes | 0.7 |
| Deaths after über per 30 minutes | 2.8 |
| Deaths before über per 30 minutes | 0.2 |
Per Class
| Classes | K | D | A | K/30 | D/30 | A/30 |
|---|---|---|---|---|---|---|
| Scouts | 27 | 276 | 252 | 1.0 | 10.6 | 9.7 |
| Soldiers | 28 | 341 | 266 | 1.1 | 13.1 | 10.2 |
| Pyros | 0 | 16 | 8 | 0.0 | 0.6 | 0.3 |
| Demos | 6 | 150 | 86 | 0.2 | 5.8 | 3.3 |
| Heavies | 3 | 13 | 21 | 0.1 | 0.5 | 0.8 |
| Engineers | 0 | 3 | 4 | 0.0 | 0.1 | 0.2 |
| Medics | 11 | 11 | 93 | 0.4 | 0.4 | 3.6 |
| Snipers | 2 | 24 | 11 | 0.1 | 0.9 | 0.4 |
| Spies | 3 | 11 | 14 | 0.1 | 0.4 | 0.5 |