Mario
| W-L-T | Winrate | Round W-L-T | Round Winrate |
| 25-67-4 | 28.12% | 89-192-2 | 31.80% |
Totals
| Logs | 81 |
| Wins-Losses-Ties | 21-58-2 |
| Winrate | 27.16% |
| Rounds Won-Lost-Tied | 68-152-1 |
| Round winrate | 31.00% |
| Kills | 108 |
| Deaths | 865 |
| Assists | 741 |
| Time played | 25:49:22 |
| Damage | 54,314 |
| Damage taken | 343,494 |
| Heals received | 62,657 |
| Airshots | 0 |
| Medkit score | 536 |
| Healing from medkits | 17,561 |
| Backstabs | 0 |
| Headshots | 0 |
| Headshot kills | 0 |
| Sentry score | 0 |
| Healing | 1,043,700 |
| Capture points captured | 118 |
| Intelligences captured | 0 |
| Übers | 349 |
| Drops | 64 |
| Advantages lost | 76 |
| Deaths after über | 116 |
| Deaths before über | 23 |
Averages
| Kills per 30 minutes | 2.1 |
| Deaths per 30 minutes | 16.7 |
| Assists per 30 minutes | 14.3 |
| Damage per minute | 35 |
| Damage taken per minute | 222 |
| Heals received per minute | 40 |
| Airshots per 30 minutes | 0.0 |
| Medkit score per 30 minutes | 10.4 |
| Healing from medkits per minute | 11.3 |
| Backstabs per 30 minutes | 0.0 |
| Headshots per 30 minutes | 0.0 |
| Headshot kills per 30 minutes | 0.0 |
| Sentry score per 30 minutes | 0.0 |
| Capture points captured per 30 minutes | 2.3 |
| Intelligences captured per 30 minutes | 0.0 |
| Healing per minute | 674 |
| Übers per 30 minutes | 6.8 |
| Drops per 30 minutes | 1.2 |
| Advantages lost per 30 minutes | 1.5 |
| Deaths after über per 30 minutes | 2.2 |
| Deaths before über per 30 minutes | 0.4 |
Per Class
| Classes | K | D | A | K/30 | D/30 | A/30 |
|---|---|---|---|---|---|---|
| Scouts | 18 | 91 | 118 | 0.3 | 1.8 | 2.3 |
| Soldiers | 33 | 208 | 175 | 0.6 | 4.0 | 3.4 |
| Pyros | 19 | 96 | 113 | 0.4 | 1.9 | 2.2 |
| Demos | 12 | 218 | 108 | 0.2 | 4.2 | 2.1 |
| Heavies | 11 | 102 | 136 | 0.2 | 2.0 | 2.6 |
| Engineers | 4 | 20 | 48 | 0.1 | 0.4 | 0.9 |
| Medics | 10 | 5 | 72 | 0.2 | 0.1 | 1.4 |
| Snipers | 0 | 123 | 52 | 0.0 | 2.4 | 1.0 |
| Spies | 27 | 220 | 205 | 0.5 | 4.3 | 4.0 |