RR
| W-L-T | Winrate | Round W-L-T | Round Winrate |
| 0-4-0 | 0.00% | 0-6-0 | 0.00% |
Totals
| Logs | 4 |
| Wins-Losses-Ties | 0-4-0 |
| Winrate | 0.00% |
| Rounds Won-Lost-Tied | 0-6-0 |
| Round winrate | 0.00% |
| Kills | 40 |
| Deaths | 41 |
| Assists | 24 |
| Time played | 56:18 |
| Damage | 14,835 |
| Damage taken | 21,803 |
| Heals received | 9,609 |
| Airshots | 0 |
| Medkit score | 33 |
| Healing from medkits | 1,229 |
| Backstabs | 0 |
| Headshots | 0 |
| Headshot kills | 0 |
| Sentry score | 0 |
| Healing | 0 |
| Capture points captured | 2 |
| Intelligences captured | 0 |
| Übers | 0 |
| Drops | 0 |
| Advantages lost | 0 |
| Deaths after über | 0 |
| Deaths before über | 0 |
Averages
| Kills per 30 minutes | 21.3 |
| Deaths per 30 minutes | 21.8 |
| Assists per 30 minutes | 12.8 |
| Damage per minute | 263 |
| Damage taken per minute | 387 |
| Heals received per minute | 171 |
| Airshots per 30 minutes | 0.0 |
| Medkit score per 30 minutes | 17.6 |
| Healing from medkits per minute | 21.8 |
| Backstabs per 30 minutes | 0.0 |
| Headshots per 30 minutes | 0.0 |
| Headshot kills per 30 minutes | 0.0 |
| Sentry score per 30 minutes | 0.0 |
| Capture points captured per 30 minutes | 1.1 |
| Intelligences captured per 30 minutes | 0.0 |
| Healing per minute | 0 |
| Übers per 30 minutes | 0.0 |
| Drops per 30 minutes | 0.0 |
| Advantages lost per 30 minutes | 0.0 |
| Deaths after über per 30 minutes | 0.0 |
| Deaths before über per 30 minutes | 0.0 |
Per Class
| Classes | K | D | A | K/30 | D/30 | A/30 |
|---|---|---|---|---|---|---|
| Scouts | 3 | 2 | 8 | 1.6 | 1.1 | 4.3 |
| Soldiers | 5 | 4 | 10 | 2.7 | 2.1 | 5.3 |
| Pyros | 6 | 2 | 11 | 3.2 | 1.1 | 5.9 |
| Demos | 2 | 8 | 4 | 1.1 | 4.3 | 2.1 |
| Heavies | 5 | 11 | 7 | 2.7 | 5.9 | 3.7 |
| Engineers | 3 | 3 | 3 | 1.6 | 1.6 | 1.6 |
| Medics | 0 | 0 | 3 | 0.0 | 0.0 | 1.6 |
| Snipers | 0 | 0 | 0 | 0.0 | 0.0 | 0.0 |
| Spies | 16 | 11 | 18 | 8.5 | 5.9 | 9.6 |