angel
| W-L-T | Winrate | Round W-L-T | Round Winrate |
| 10-3-1 | 75.00% | 33-19-3 | 62.73% |
Totals
| Logs | 12 |
| Wins-Losses-Ties | 9-2-1 |
| Winrate | 79.17% |
| Rounds Won-Lost-Tied | 31-14-3 |
| Round winrate | 67.71% |
| Kills | 246 |
| Deaths | 252 |
| Assists | 87 |
| Time played | 4:30:07 |
| Damage | 81,555 |
| Damage taken | 75,858 |
| Heals received | 40,869 |
| Airshots | 39 |
| Medkit score | 312 |
| Healing from medkits | 8,772 |
| Backstabs | 0 |
| Headshots | 0 |
| Headshot kills | 4 |
| Sentry score | 0 |
| Healing | 24,373 |
| Capture points captured | 83 |
| Intelligences captured | 0 |
| Übers | 10 |
| Drops | 2 |
| Advantages lost | 1 |
| Deaths after über | 2 |
| Deaths before über | 1 |
Averages
| Kills per 30 minutes | 27.3 |
| Deaths per 30 minutes | 28.0 |
| Assists per 30 minutes | 9.7 |
| Damage per minute | 302 |
| Damage taken per minute | 281 |
| Heals received per minute | 151 |
| Airshots per 30 minutes | 4.3 |
| Medkit score per 30 minutes | 34.7 |
| Healing from medkits per minute | 32.5 |
| Backstabs per 30 minutes | 0.0 |
| Headshots per 30 minutes | 0.0 |
| Headshot kills per 30 minutes | 0.4 |
| Sentry score per 30 minutes | 0.0 |
| Capture points captured per 30 minutes | 9.2 |
| Intelligences captured per 30 minutes | 0.0 |
| Healing per minute | 90 |
| Übers per 30 minutes | 1.1 |
| Drops per 30 minutes | 0.2 |
| Advantages lost per 30 minutes | 0.1 |
| Deaths after über per 30 minutes | 0.2 |
| Deaths before über per 30 minutes | 0.1 |
Per Class
| Classes | K | D | A | K/30 | D/30 | A/30 |
|---|---|---|---|---|---|---|
| Scouts | 51 | 72 | 58 | 5.7 | 8.0 | 6.4 |
| Soldiers | 101 | 137 | 149 | 11.2 | 15.2 | 16.5 |
| Pyros | 2 | 3 | 2 | 0.2 | 0.3 | 0.2 |
| Demos | 25 | 37 | 33 | 2.8 | 4.1 | 3.7 |
| Heavies | 3 | 5 | 5 | 0.3 | 0.6 | 0.6 |
| Engineers | 3 | 4 | 3 | 0.3 | 0.4 | 0.3 |
| Medics | 63 | 21 | 89 | 7.0 | 2.3 | 9.9 |
| Snipers | 10 | 6 | 10 | 1.1 | 0.7 | 1.1 |
| Spies | 3 | 4 | 6 | 0.3 | 0.4 | 0.7 |