bbrrpp
| W-L-T | Winrate | Round W-L-T | Round Winrate |
| 169-213-29 | 44.65% | 782-924-183 | 46.24% |
Totals
| Logs | 403 |
| Wins-Losses-Ties | 169-205-29 |
| Winrate | 45.53% |
| Rounds Won-Lost-Tied | 768-862-177 |
| Round winrate | 47.40% |
| Kills | 6,201 |
| Deaths | 5,790 |
| Assists | 2,120 |
| Time played | 150:36:38 |
| Damage | 2,550,104 |
| Damage taken | 1,854,947 |
| Heals received | 1,360,828 |
| Airshots | 241 |
| Medkit score | 23,057 |
| Healing from medkits | 782,146 |
| Backstabs | 2 |
| Headshots | 0 |
| Headshot kills | 1 |
| Sentry score | 0 |
| Healing | 24,365 |
| Capture points captured | 604 |
| Intelligences captured | 0 |
| Übers | 8 |
| Drops | 0 |
| Advantages lost | 0 |
| Deaths after über | 0 |
| Deaths before über | 0 |
Averages
| Kills per 30 minutes | 20.6 |
| Deaths per 30 minutes | 19.2 |
| Assists per 30 minutes | 7.0 |
| Damage per minute | 282 |
| Damage taken per minute | 205 |
| Heals received per minute | 151 |
| Airshots per 30 minutes | 0.8 |
| Medkit score per 30 minutes | 76.5 |
| Healing from medkits per minute | 86.6 |
| Backstabs per 30 minutes | 0.0 |
| Headshots per 30 minutes | 0.0 |
| Headshot kills per 30 minutes | 0.0 |
| Sentry score per 30 minutes | 0.0 |
| Capture points captured per 30 minutes | 2.0 |
| Intelligences captured per 30 minutes | 0.0 |
| Healing per minute | 3 |
| Übers per 30 minutes | 0.0 |
| Drops per 30 minutes | 0.0 |
| Advantages lost per 30 minutes | 0.0 |
| Deaths after über per 30 minutes | 0.0 |
| Deaths before über per 30 minutes | 0.0 |
Per Class
| Classes | K | D | A | K/30 | D/30 | A/30 |
|---|---|---|---|---|---|---|
| Scouts | 1,619 | 2,570 | 2,193 | 5.4 | 8.5 | 7.3 |
| Soldiers | 2,620 | 2,091 | 3,441 | 8.7 | 6.9 | 11.4 |
| Pyros | 44 | 51 | 72 | 0.1 | 0.2 | 0.2 |
| Demos | 1,007 | 924 | 1,417 | 3.3 | 3.1 | 4.7 |
| Heavies | 74 | 95 | 108 | 0.2 | 0.3 | 0.4 |
| Engineers | 54 | 70 | 75 | 0.2 | 0.2 | 0.2 |
| Medics | 862 | 52 | 1,097 | 2.9 | 0.2 | 3.6 |
| Snipers | 102 | 100 | 133 | 0.3 | 0.3 | 0.4 |
| Spies | 70 | 19 | 121 | 0.2 | 0.1 | 0.4 |