m
| W-L-T | Winrate | Round W-L-T | Round Winrate |
| 30-49-4 | 38.55% | 158-193-20 | 45.28% |
Totals
| Logs | 45 |
| Wins-Losses-Ties | 16-27-2 |
| Winrate | 37.78% |
| Rounds Won-Lost-Tied | 82-103-11 |
| Round winrate | 44.64% |
| Kills | 561 |
| Deaths | 691 |
| Assists | 228 |
| Time played | 15:20:30 |
| Damage | 248,211 |
| Damage taken | 242,512 |
| Heals received | 181,991 |
| Airshots | 20 |
| Medkit score | 1,205 |
| Healing from medkits | 39,747 |
| Backstabs | 0 |
| Headshots | 0 |
| Headshot kills | 31 |
| Sentry score | 0 |
| Healing | 0 |
| Capture points captured | 56 |
| Intelligences captured | 0 |
| Übers | 0 |
| Drops | 0 |
| Advantages lost | 0 |
| Deaths after über | 0 |
| Deaths before über | 0 |
Averages
| Kills per 30 minutes | 18.3 |
| Deaths per 30 minutes | 22.5 |
| Assists per 30 minutes | 7.4 |
| Damage per minute | 270 |
| Damage taken per minute | 263 |
| Heals received per minute | 198 |
| Airshots per 30 minutes | 0.7 |
| Medkit score per 30 minutes | 39.3 |
| Healing from medkits per minute | 43.2 |
| Backstabs per 30 minutes | 0.0 |
| Headshots per 30 minutes | 0.0 |
| Headshot kills per 30 minutes | 1.0 |
| Sentry score per 30 minutes | 0.0 |
| Capture points captured per 30 minutes | 1.8 |
| Intelligences captured per 30 minutes | 0.0 |
| Healing per minute | 0 |
| Übers per 30 minutes | 0.0 |
| Drops per 30 minutes | 0.0 |
| Advantages lost per 30 minutes | 0.0 |
| Deaths after über per 30 minutes | 0.0 |
| Deaths before über per 30 minutes | 0.0 |
Per Class
| Classes | K | D | A | K/30 | D/30 | A/30 |
|---|---|---|---|---|---|---|
| Scouts | 318 | 437 | 420 | 10.4 | 14.2 | 13.7 |
| Soldiers | 343 | 361 | 461 | 11.2 | 11.8 | 15.0 |
| Pyros | 45 | 22 | 64 | 1.5 | 0.7 | 2.1 |
| Demos | 134 | 224 | 221 | 4.4 | 7.3 | 7.2 |
| Heavies | 42 | 47 | 68 | 1.4 | 1.5 | 2.2 |
| Engineers | 17 | 12 | 30 | 0.6 | 0.4 | 1.0 |
| Medics | 87 | 15 | 125 | 2.8 | 0.5 | 4.1 |
| Snipers | 28 | 72 | 42 | 0.9 | 2.3 | 1.4 |
| Spies | 29 | 59 | 33 | 0.9 | 1.9 | 1.1 |