Jazz2T
| W-L-T | Winrate | Round W-L-T | Round Winrate |
| 48-47-0 | 50.53% | 125-136-0 | 47.89% |
Totals
| Logs | 90 |
| Wins-Losses-Ties | 46-44-0 |
| Winrate | 51.11% |
| Rounds Won-Lost-Tied | 116-126-0 |
| Round winrate | 47.93% |
| Kills | 1,101 |
| Deaths | 1,659 |
| Assists | 764 |
| Time played | 32:21:50 |
| Damage | 366,588 |
| Damage taken | 531,532 |
| Heals received | 233,437 |
| Airshots | 1 |
| Medkit score | 1,309 |
| Healing from medkits | 35,899 |
| Backstabs | 2 |
| Headshots | 0 |
| Headshot kills | 37 |
| Sentry score | 0 |
| Healing | 165,646 |
| Capture points captured | 271 |
| Intelligences captured | 0 |
| Übers | 52 |
| Drops | 14 |
| Advantages lost | 4 |
| Deaths after über | 22 |
| Deaths before über | 3 |
Averages
| Kills per 30 minutes | 17.0 |
| Deaths per 30 minutes | 25.6 |
| Assists per 30 minutes | 11.8 |
| Damage per minute | 189 |
| Damage taken per minute | 274 |
| Heals received per minute | 120 |
| Airshots per 30 minutes | 0.0 |
| Medkit score per 30 minutes | 20.2 |
| Healing from medkits per minute | 18.5 |
| Backstabs per 30 minutes | 0.0 |
| Headshots per 30 minutes | 0.0 |
| Headshot kills per 30 minutes | 0.6 |
| Sentry score per 30 minutes | 0.0 |
| Capture points captured per 30 minutes | 4.2 |
| Intelligences captured per 30 minutes | 0.0 |
| Healing per minute | 85 |
| Übers per 30 minutes | 0.8 |
| Drops per 30 minutes | 0.2 |
| Advantages lost per 30 minutes | 0.1 |
| Deaths after über per 30 minutes | 0.3 |
| Deaths before über per 30 minutes | 0.0 |
Per Class
| Classes | K | D | A | K/30 | D/30 | A/30 |
|---|---|---|---|---|---|---|
| Scouts | 198 | 318 | 311 | 3.1 | 4.9 | 4.8 |
| Soldiers | 201 | 292 | 322 | 3.1 | 4.5 | 5.0 |
| Pyros | 150 | 185 | 280 | 2.3 | 2.9 | 4.3 |
| Demos | 129 | 269 | 242 | 2.0 | 4.2 | 3.7 |
| Heavies | 99 | 181 | 184 | 1.5 | 2.8 | 2.8 |
| Engineers | 55 | 91 | 91 | 0.8 | 1.4 | 1.4 |
| Medics | 87 | 6 | 158 | 1.3 | 0.1 | 2.4 |
| Snipers | 82 | 281 | 132 | 1.3 | 4.3 | 2.0 |
| Spies | 183 | 156 | 271 | 2.8 | 2.4 | 4.2 |