yklm
| W-L-T | Winrate | Round W-L-T | Round Winrate |
| 72-142-13 | 34.58% | 347-554-9 | 38.63% |
Totals
| Logs | 213 |
| Wins-Losses-Ties | 70-131-12 |
| Winrate | 35.68% |
| Rounds Won-Lost-Tied | 332-509-9 |
| Round winrate | 39.59% |
| Kills | 3,922 |
| Deaths | 4,706 |
| Assists | 1,694 |
| Time played | 78:36:36 |
| Damage | 1,341,730 |
| Damage taken | 1,437,031 |
| Heals received | 709,027 |
| Airshots | 799 |
| Medkit score | 4,106 |
| Healing from medkits | 137,014 |
| Backstabs | 0 |
| Headshots | 0 |
| Headshot kills | 4 |
| Sentry score | 0 |
| Healing | 638,015 |
| Capture points captured | 1,012 |
| Intelligences captured | 51 |
| Übers | 279 |
| Drops | 34 |
| Advantages lost | 34 |
| Deaths after über | 63 |
| Deaths before über | 12 |
Averages
| Kills per 30 minutes | 24.9 |
| Deaths per 30 minutes | 29.9 |
| Assists per 30 minutes | 10.8 |
| Damage per minute | 284 |
| Damage taken per minute | 305 |
| Heals received per minute | 150 |
| Airshots per 30 minutes | 5.1 |
| Medkit score per 30 minutes | 26.1 |
| Healing from medkits per minute | 29.0 |
| Backstabs per 30 minutes | 0.0 |
| Headshots per 30 minutes | 0.0 |
| Headshot kills per 30 minutes | 0.0 |
| Sentry score per 30 minutes | 0.0 |
| Capture points captured per 30 minutes | 6.4 |
| Intelligences captured per 30 minutes | 0.3 |
| Healing per minute | 135 |
| Übers per 30 minutes | 1.8 |
| Drops per 30 minutes | 0.2 |
| Advantages lost per 30 minutes | 0.2 |
| Deaths after über per 30 minutes | 0.4 |
| Deaths before über per 30 minutes | 0.1 |
Per Class
| Classes | K | D | A | K/30 | D/30 | A/30 |
|---|---|---|---|---|---|---|
| Scouts | 565 | 959 | 834 | 3.6 | 6.1 | 5.3 |
| Soldiers | 2,502 | 3,002 | 3,467 | 15.9 | 19.1 | 22.1 |
| Pyros | 27 | 21 | 53 | 0.2 | 0.1 | 0.3 |
| Demos | 230 | 443 | 358 | 1.5 | 2.8 | 2.3 |
| Heavies | 9 | 42 | 34 | 0.1 | 0.3 | 0.2 |
| Engineers | 13 | 14 | 29 | 0.1 | 0.1 | 0.2 |
| Medics | 641 | 218 | 967 | 4.1 | 1.4 | 6.2 |
| Snipers | 45 | 74 | 77 | 0.3 | 0.5 | 0.5 |
| Spies | 28 | 29 | 56 | 0.2 | 0.2 | 0.4 |