The Mole
| W-L-T | Winrate | Round W-L-T | Round Winrate |
| 182-268-20 | 40.85% | 792-1173-24 | 40.42% |
Totals
| Logs | 313 |
| Wins-Losses-Ties | 119-178-16 |
| Winrate | 40.58% |
| Rounds Won-Lost-Tied | 515-776-24 |
| Round winrate | 40.08% |
| Kills | 255 |
| Deaths | 3,875 |
| Assists | 3,106 |
| Time played | 111:57:52 |
| Damage | 107,519 |
| Damage taken | 1,235,874 |
| Heals received | 11,600 |
| Airshots | 0 |
| Medkit score | 2,116 |
| Healing from medkits | 63,187 |
| Backstabs | 0 |
| Headshots | 0 |
| Headshot kills | 0 |
| Sentry score | 0 |
| Healing | 4,805,439 |
| Capture points captured | 853 |
| Intelligences captured | 0 |
| Übers | 1,694 |
| Drops | 265 |
| Advantages lost | 219 |
| Deaths after über | 576 |
| Deaths before über | 94 |
Averages
| Kills per 30 minutes | 1.1 |
| Deaths per 30 minutes | 17.3 |
| Assists per 30 minutes | 13.9 |
| Damage per minute | 16 |
| Damage taken per minute | 184 |
| Heals received per minute | 2 |
| Airshots per 30 minutes | 0.0 |
| Medkit score per 30 minutes | 9.4 |
| Healing from medkits per minute | 9.4 |
| Backstabs per 30 minutes | 0.0 |
| Headshots per 30 minutes | 0.0 |
| Headshot kills per 30 minutes | 0.0 |
| Sentry score per 30 minutes | 0.0 |
| Capture points captured per 30 minutes | 3.8 |
| Intelligences captured per 30 minutes | 0.0 |
| Healing per minute | 715 |
| Übers per 30 minutes | 7.6 |
| Drops per 30 minutes | 1.2 |
| Advantages lost per 30 minutes | 1.0 |
| Deaths after über per 30 minutes | 2.6 |
| Deaths before über per 30 minutes | 0.4 |
Per Class
| Classes | K | D | A | K/30 | D/30 | A/30 |
|---|---|---|---|---|---|---|
| Scouts | 106 | 1,199 | 1,213 | 0.5 | 5.4 | 5.4 |
| Soldiers | 124 | 2,268 | 1,491 | 0.6 | 10.1 | 6.7 |
| Pyros | 2 | 206 | 294 | 0.0 | 0.9 | 1.3 |
| Demos | 46 | 1,034 | 623 | 0.2 | 4.6 | 2.8 |
| Heavies | 5 | 151 | 327 | 0.0 | 0.7 | 1.5 |
| Engineers | 1 | 65 | 167 | 0.0 | 0.3 | 0.7 |
| Medics | 68 | 127 | 487 | 0.3 | 0.6 | 2.2 |
| Snipers | 6 | 422 | 183 | 0.0 | 1.9 | 0.8 |
| Spies | 39 | 540 | 468 | 0.2 | 2.4 | 2.1 |