RA RA
W-L-T | Winrate | Round W-L-T | Round Winrate |
1-2-0 | 33.33% | 3-5-0 | 37.50% |
Totals
Logs | 3 |
Wins-Losses-Ties | 1-2-0 |
Winrate | 33.33% |
Rounds Won-Lost-Tied | 3-5-0 |
Round winrate | 37.50% |
Kills | 68 |
Deaths | 46 |
Assists | 18 |
Time played | 1:32:41 |
Damage | 21,503 |
Damage taken | 23,193 |
Heals received | 28,016,379 |
Airshots | 2 |
Medkit score | 18 |
Healing from medkits | 529 |
Backstabs | 10 |
Headshots | 0 |
Headshot kills | 1 |
Sentry score | 0 |
Healing | 5,823 |
Capture points captured | 7 |
Intelligences captured | 0 |
Übers | 3 |
Drops | 0 |
Advantages lost | 0 |
Deaths after über | 0 |
Deaths before über | 1 |
Averages
Kills per 30 minutes | 22.0 |
Deaths per 30 minutes | 14.9 |
Assists per 30 minutes | 5.8 |
Damage per minute | 232 |
Damage taken per minute | 250 |
Heals received per minute | 302,281 |
Airshots per 30 minutes | 0.6 |
Medkit score per 30 minutes | 5.8 |
Healing from medkits per minute | 5.7 |
Backstabs per 30 minutes | 3.2 |
Headshots per 30 minutes | 0.0 |
Headshot kills per 30 minutes | 0.3 |
Sentry score per 30 minutes | 0.0 |
Capture points captured per 30 minutes | 2.3 |
Intelligences captured per 30 minutes | 0.0 |
Healing per minute | 63 |
Übers per 30 minutes | 1.0 |
Drops per 30 minutes | 0.0 |
Advantages lost per 30 minutes | 0.0 |
Deaths after über per 30 minutes | 0.0 |
Deaths before über per 30 minutes | 0.3 |
Per Class
Classes | K | D | A | K/30 | D/30 | A/30 |
---|---|---|---|---|---|---|
Scouts | 3 | 0 | 4 | 1.0 | 0.0 | 1.3 |
Soldiers | 19 | 15 | 22 | 6.1 | 4.9 | 7.1 |
Pyros | 1 | 1 | 3 | 0.3 | 0.3 | 1.0 |
Demos | 1 | 2 | 1 | 0.3 | 0.6 | 0.3 |
Heavies | 5 | 1 | 7 | 1.6 | 0.3 | 2.3 |
Engineers | 1 | 3 | 1 | 0.3 | 1.0 | 0.3 |
Medics | 13 | 3 | 14 | 4.2 | 1.0 | 4.5 |
Snipers | 3 | 0 | 4 | 1.0 | 0.0 | 1.3 |
Spies | 22 | 14 | 30 | 7.1 | 4.5 | 9.7 |