concussion gaming
| W-L-T | Winrate | Round W-L-T | Round Winrate |
| 145-151-0 | 48.99% | 360-370-10 | 49.32% |
Totals
| Logs | 296 |
| Wins-Losses-Ties | 145-151-0 |
| Winrate | 48.99% |
| Rounds Won-Lost-Tied | 360-370-10 |
| Round winrate | 49.32% |
| Kills | 3,897 |
| Deaths | 7,179 |
| Assists | 801 |
| Time played | 81:42:37 |
| Damage | 835,738 |
| Damage taken | 1,407,801 |
| Heals received | 109,206 |
| Airshots | 142 |
| Medkit score | 8,201 |
| Healing from medkits | 298,314 |
| Backstabs | 0 |
| Headshots | 0 |
| Headshot kills | 0 |
| Sentry score | 0 |
| Healing | 231,931 |
| Capture points captured | 0 |
| Intelligences captured | 0 |
| Übers | 91 |
| Drops | 38 |
| Advantages lost | 1 |
| Deaths after über | 44 |
| Deaths before über | 12 |
Averages
| Kills per 30 minutes | 23.8 |
| Deaths per 30 minutes | 43.9 |
| Assists per 30 minutes | 4.9 |
| Damage per minute | 170 |
| Damage taken per minute | 287 |
| Heals received per minute | 22 |
| Airshots per 30 minutes | 0.9 |
| Medkit score per 30 minutes | 50.2 |
| Healing from medkits per minute | 60.8 |
| Backstabs per 30 minutes | 0.0 |
| Headshots per 30 minutes | 0.0 |
| Headshot kills per 30 minutes | 0.0 |
| Sentry score per 30 minutes | 0.0 |
| Capture points captured per 30 minutes | 0.0 |
| Intelligences captured per 30 minutes | 0.0 |
| Healing per minute | 47 |
| Übers per 30 minutes | 0.6 |
| Drops per 30 minutes | 0.2 |
| Advantages lost per 30 minutes | 0.0 |
| Deaths after über per 30 minutes | 0.3 |
| Deaths before über per 30 minutes | 0.1 |
Per Class
| Classes | K | D | A | K/30 | D/30 | A/30 |
|---|---|---|---|---|---|---|
| Scouts | 0 | 0 | 0 | 0.0 | 0.0 | 0.0 |
| Soldiers | 2,636 | 4,723 | 3,088 | 16.1 | 28.9 | 18.9 |
| Pyros | 0 | 0 | 0 | 0.0 | 0.0 | 0.0 |
| Demos | 973 | 1,165 | 1,223 | 6.0 | 7.1 | 7.5 |
| Heavies | 0 | 0 | 0 | 0.0 | 0.0 | 0.0 |
| Engineers | 0 | 0 | 0 | 0.0 | 0.0 | 0.0 |
| Medics | 288 | 325 | 387 | 1.8 | 2.0 | 2.4 |
| Snipers | 0 | 0 | 0 | 0.0 | 0.0 | 0.0 |
| Spies | 0 | 0 | 0 | 0.0 | 0.0 | 0.0 |