Fisherman
W-L-T | Winrate | Round W-L-T | Round Winrate |
2-1-0 | 66.67% | 10-3-0 | 76.92% |
Totals
Logs | 2 |
Wins-Losses-Ties | 1-1-0 |
Winrate | 50.00% |
Rounds Won-Lost-Tied | 5-3-0 |
Round winrate | 62.50% |
Kills | 11 |
Deaths | 21 |
Assists | 9 |
Time played | 33:51 |
Damage | 4,152 |
Damage taken | 5,410 |
Heals received | 1,720 |
Airshots | 0 |
Medkit score | 17 |
Healing from medkits | 393 |
Backstabs | 0 |
Headshots | 0 |
Headshot kills | 0 |
Sentry score | 0 |
Healing | 0 |
Capture points captured | 8 |
Intelligences captured | 0 |
Übers | 0 |
Drops | 0 |
Advantages lost | 0 |
Deaths after über | 0 |
Deaths before über | 0 |
Averages
Kills per 30 minutes | 9.7 |
Deaths per 30 minutes | 18.6 |
Assists per 30 minutes | 8.0 |
Damage per minute | 123 |
Damage taken per minute | 160 |
Heals received per minute | 51 |
Airshots per 30 minutes | 0.0 |
Medkit score per 30 minutes | 15.1 |
Healing from medkits per minute | 11.6 |
Backstabs per 30 minutes | 0.0 |
Headshots per 30 minutes | 0.0 |
Headshot kills per 30 minutes | 0.0 |
Sentry score per 30 minutes | 0.0 |
Capture points captured per 30 minutes | 7.1 |
Intelligences captured per 30 minutes | 0.0 |
Healing per minute | 0 |
Übers per 30 minutes | 0.0 |
Drops per 30 minutes | 0.0 |
Advantages lost per 30 minutes | 0.0 |
Deaths after über per 30 minutes | 0.0 |
Deaths before über per 30 minutes | 0.0 |
Per Class
Classes | K | D | A | K/30 | D/30 | A/30 |
---|---|---|---|---|---|---|
Scouts | 4 | 12 | 8 | 3.5 | 10.6 | 7.1 |
Soldiers | 11 | 5 | 17 | 9.7 | 4.4 | 15.1 |
Pyros | 0 | 2 | 0 | 0.0 | 1.8 | 0.0 |
Demos | 4 | 7 | 4 | 3.5 | 6.2 | 3.5 |
Heavies | 1 | 1 | 5 | 0.9 | 0.9 | 4.4 |
Engineers | 0 | 0 | 0 | 0.0 | 0.0 | 0.0 |
Medics | 0 | 2 | 4 | 0.0 | 1.8 | 3.5 |
Snipers | 0 | 2 | 0 | 0.0 | 1.8 | 0.0 |
Spies | 0 | 3 | 0 | 0.0 | 2.7 | 0.0 |