RAPY
| W-L-T | Winrate | Round W-L-T | Round Winrate |
| 118-105-19 | 52.69% | 639-570-87 | 52.66% |
Totals
| Logs | 235 |
| Wins-Losses-Ties | 113-103-19 |
| Winrate | 52.13% |
| Rounds Won-Lost-Tied | 595-535-83 |
| Round winrate | 52.47% |
| Kills | 5,011 |
| Deaths | 3,975 |
| Assists | 2,211 |
| Time played | 94:36:11 |
| Damage | 1,520,717 |
| Damage taken | 1,426,370 |
| Heals received | 1,179,400 |
| Airshots | 132 |
| Medkit score | 6,977 |
| Healing from medkits | 211,858 |
| Backstabs | 17 |
| Headshots | 0 |
| Headshot kills | 159 |
| Sentry score | 0 |
| Healing | 283,391 |
| Capture points captured | 1,208 |
| Intelligences captured | 0 |
| Übers | 101 |
| Drops | 3 |
| Advantages lost | 8 |
| Deaths after über | 31 |
| Deaths before über | 1 |
Averages
| Kills per 30 minutes | 26.5 |
| Deaths per 30 minutes | 21.0 |
| Assists per 30 minutes | 11.7 |
| Damage per minute | 268 |
| Damage taken per minute | 251 |
| Heals received per minute | 208 |
| Airshots per 30 minutes | 0.7 |
| Medkit score per 30 minutes | 36.9 |
| Healing from medkits per minute | 37.3 |
| Backstabs per 30 minutes | 0.1 |
| Headshots per 30 minutes | 0.0 |
| Headshot kills per 30 minutes | 0.8 |
| Sentry score per 30 minutes | 0.0 |
| Capture points captured per 30 minutes | 6.4 |
| Intelligences captured per 30 minutes | 0.0 |
| Healing per minute | 50 |
| Übers per 30 minutes | 0.5 |
| Drops per 30 minutes | 0.0 |
| Advantages lost per 30 minutes | 0.0 |
| Deaths after über per 30 minutes | 0.2 |
| Deaths before über per 30 minutes | 0.0 |
Per Class
| Classes | K | D | A | K/30 | D/30 | A/30 |
|---|---|---|---|---|---|---|
| Scouts | 1,398 | 1,743 | 2,046 | 7.4 | 9.2 | 10.8 |
| Soldiers | 2,168 | 1,487 | 3,161 | 11.5 | 7.9 | 16.7 |
| Pyros | 41 | 14 | 55 | 0.2 | 0.1 | 0.3 |
| Demos | 929 | 742 | 1,352 | 4.9 | 3.9 | 7.1 |
| Heavies | 48 | 37 | 76 | 0.3 | 0.2 | 0.4 |
| Engineers | 25 | 28 | 33 | 0.1 | 0.1 | 0.2 |
| Medics | 634 | 72 | 850 | 3.4 | 0.4 | 4.5 |
| Snipers | 93 | 109 | 132 | 0.5 | 0.6 | 0.7 |
| Spies | 28 | 13 | 39 | 0.1 | 0.1 | 0.2 |