
rheme
W-L-T | Winrate | Round W-L-T | Round Winrate |
1-6-1 | 18.75% | 2-13-0 | 13.33% |
Totals
Logs | 5 |
Wins-Losses-Ties | 1-3-1 |
Winrate | 30.00% |
Rounds Won-Lost-Tied | 2-7-0 |
Round winrate | 22.22% |
Kills | 63 |
Deaths | 70 |
Assists | 18 |
Time played | 1:12:21 |
Damage | 26,334 |
Damage taken | 23,531 |
Heals received | 11,551 |
Airshots | 10 |
Medkit score | 51 |
Healing from medkits | 1,801 |
Backstabs | 19 |
Headshots | 0 |
Headshot kills | 0 |
Sentry score | 0 |
Healing | 0 |
Capture points captured | 5 |
Intelligences captured | 0 |
Übers | 0 |
Drops | 0 |
Advantages lost | 0 |
Deaths after über | 0 |
Deaths before über | 0 |
Averages
Kills per 30 minutes | 26.1 |
Deaths per 30 minutes | 29.0 |
Assists per 30 minutes | 7.5 |
Damage per minute | 364 |
Damage taken per minute | 325 |
Heals received per minute | 160 |
Airshots per 30 minutes | 4.1 |
Medkit score per 30 minutes | 21.1 |
Healing from medkits per minute | 24.9 |
Backstabs per 30 minutes | 7.9 |
Headshots per 30 minutes | 0.0 |
Headshot kills per 30 minutes | 0.0 |
Sentry score per 30 minutes | 0.0 |
Capture points captured per 30 minutes | 2.1 |
Intelligences captured per 30 minutes | 0.0 |
Healing per minute | 0 |
Übers per 30 minutes | 0.0 |
Drops per 30 minutes | 0.0 |
Advantages lost per 30 minutes | 0.0 |
Deaths after über per 30 minutes | 0.0 |
Deaths before über per 30 minutes | 0.0 |
Per Class
Classes | K | D | A | K/30 | D/30 | A/30 |
---|---|---|---|---|---|---|
Scouts | 14 | 5 | 17 | 5.8 | 2.1 | 7.0 |
Soldiers | 9 | 51 | 17 | 3.7 | 21.1 | 7.0 |
Pyros | 6 | 14 | 9 | 2.5 | 5.8 | 3.7 |
Demos | 4 | 14 | 8 | 1.7 | 5.8 | 3.3 |
Heavies | 14 | 13 | 14 | 5.8 | 5.4 | 5.8 |
Engineers | 19 | 7 | 21 | 7.9 | 2.9 | 8.7 |
Medics | 12 | 7 | 13 | 5.0 | 2.9 | 5.4 |
Snipers | 9 | 5 | 11 | 3.7 | 2.1 | 4.6 |
Spies | 10 | 5 | 14 | 4.1 | 2.1 | 5.8 |