Judge_Duck

W-L-T Winrate Round W-L-T Round Winrate
177-196-27 47.62% 607-679-66 47.34%

Totals

Logs 349
Wins-Losses-Ties 153-173-23
Winrate 47.13%
Rounds Won-Lost-Tied 470-546-65
Round winrate 46.48%
Kills 4,040
Deaths 5,614
Assists 2,690
Time played 114:48:43
Damage 1,486,954
Damage taken 2,513,435
Heals received 1,197,965
Airshots 7
Medkit score 2,782
Healing from medkits 93,138
Backstabs 0
Headshots 0
Headshot kills 0
Sentry score 0
Healing 572,646
Capture points captured 1,308
Intelligences captured 0
Übers 207
Drops 26
Advantages lost 24
Deaths after über 74
Deaths before über 7

Averages

Kills per 30 minutes 17.6
Deaths per 30 minutes 24.4
Assists per 30 minutes 11.7
Damage per minute 216
Damage taken per minute 365
Heals received per minute 174
Airshots per 30 minutes 0.0
Medkit score per 30 minutes 12.1
Healing from medkits per minute 13.5
Backstabs per 30 minutes 0.0
Headshots per 30 minutes 0.0
Headshot kills per 30 minutes 0.0
Sentry score per 30 minutes 0.0
Capture points captured per 30 minutes 5.7
Intelligences captured per 30 minutes 0.0
Healing per minute 83
Übers per 30 minutes 0.9
Drops per 30 minutes 0.1
Advantages lost per 30 minutes 0.1
Deaths after über per 30 minutes 0.3
Deaths before über per 30 minutes 0.0

Per Class

Classes K D A K/30 D/30 A/30
Scouts 921 1,457 1,601 4.0 6.3 7.0
Soldiers 1,262 1,399 2,065 5.5 6.1 9.0
Pyros 466 253 746 2.0 1.1 3.2
Demos 654 1,329 1,188 2.8 5.8 5.2
Heavies 550 674 896 2.4 2.9 3.9
Engineers 287 173 472 1.2 0.8 2.1
Medics 282 59 506 1.2 0.3 2.2
Snipers 160 908 354 0.7 4.0 1.5
Spies 597 743 835 2.6 3.2 3.6