
almost Human
W-L-T | Winrate | Round W-L-T | Round Winrate |
125-96-14 | 56.17% | 555-478-29 | 53.63% |
Totals
Logs | 197 |
Wins-Losses-Ties | 107-77-13 |
Winrate | 57.61% |
Rounds Won-Lost-Tied | 456-378-23 |
Round winrate | 54.55% |
Kills | 4,725 |
Deaths | 2,208 |
Assists | 1,698 |
Time played | 70:11:02 |
Damage | 1,454,259 |
Damage taken | 979,547 |
Heals received | 757,841 |
Airshots | 183 |
Medkit score | 3,898 |
Healing from medkits | 103,366 |
Backstabs | 1 |
Headshots | 0 |
Headshot kills | 53 |
Sentry score | 0 |
Healing | 0 |
Capture points captured | 1,070 |
Intelligences captured | 3 |
Übers | 0 |
Drops | 0 |
Advantages lost | 0 |
Deaths after über | 0 |
Deaths before über | 0 |
Averages
Kills per 30 minutes | 33.7 |
Deaths per 30 minutes | 15.7 |
Assists per 30 minutes | 12.1 |
Damage per minute | 345 |
Damage taken per minute | 233 |
Heals received per minute | 180 |
Airshots per 30 minutes | 1.3 |
Medkit score per 30 minutes | 27.8 |
Healing from medkits per minute | 24.5 |
Backstabs per 30 minutes | 0.0 |
Headshots per 30 minutes | 0.0 |
Headshot kills per 30 minutes | 0.4 |
Sentry score per 30 minutes | 0.0 |
Capture points captured per 30 minutes | 7.6 |
Intelligences captured per 30 minutes | 0.0 |
Healing per minute | 0 |
Übers per 30 minutes | 0.0 |
Drops per 30 minutes | 0.0 |
Advantages lost per 30 minutes | 0.0 |
Deaths after über per 30 minutes | 0.0 |
Deaths before über per 30 minutes | 0.0 |
Per Class
Classes | K | D | A | K/30 | D/30 | A/30 |
---|---|---|---|---|---|---|
Scouts | 1,693 | 1,016 | 2,355 | 12.1 | 7.2 | 16.8 |
Soldiers | 2,102 | 961 | 2,896 | 15.0 | 6.8 | 20.6 |
Pyros | 138 | 56 | 177 | 1.0 | 0.4 | 1.3 |
Demos | 805 | 482 | 1,107 | 5.7 | 3.4 | 7.9 |
Heavies | 83 | 41 | 115 | 0.6 | 0.3 | 0.8 |
Engineers | 48 | 26 | 54 | 0.3 | 0.2 | 0.4 |
Medics | 639 | 55 | 836 | 4.6 | 0.4 | 6.0 |
Snipers | 114 | 93 | 137 | 0.8 | 0.7 | 1.0 |
Spies | 132 | 49 | 179 | 0.9 | 0.3 | 1.3 |