Michael
| W-L-T | Winrate | Round W-L-T | Round Winrate |
| 5-2-0 | 71.43% | 12-3-0 | 80.00% |
Totals
| Logs | 7 |
| Wins-Losses-Ties | 5-2-0 |
| Winrate | 71.43% |
| Rounds Won-Lost-Tied | 12-3-0 |
| Round winrate | 80.00% |
| Kills | 128 |
| Deaths | 116 |
| Assists | 41 |
| Time played | 2:10:34 |
| Damage | 44,022 |
| Damage taken | 54,697 |
| Heals received | 28,632 |
| Airshots | 0 |
| Medkit score | 43 |
| Healing from medkits | 1,562 |
| Backstabs | 0 |
| Headshots | 0 |
| Headshot kills | 0 |
| Sentry score | 0 |
| Healing | 2,363 |
| Capture points captured | 27 |
| Intelligences captured | 0 |
| Übers | 1 |
| Drops | 0 |
| Advantages lost | 0 |
| Deaths after über | 0 |
| Deaths before über | 0 |
Averages
| Kills per 30 minutes | 29.4 |
| Deaths per 30 minutes | 26.7 |
| Assists per 30 minutes | 9.4 |
| Damage per minute | 337 |
| Damage taken per minute | 419 |
| Heals received per minute | 219 |
| Airshots per 30 minutes | 0.0 |
| Medkit score per 30 minutes | 9.9 |
| Healing from medkits per minute | 12.0 |
| Backstabs per 30 minutes | 0.0 |
| Headshots per 30 minutes | 0.0 |
| Headshot kills per 30 minutes | 0.0 |
| Sentry score per 30 minutes | 0.0 |
| Capture points captured per 30 minutes | 6.2 |
| Intelligences captured per 30 minutes | 0.0 |
| Healing per minute | 18 |
| Übers per 30 minutes | 0.2 |
| Drops per 30 minutes | 0.0 |
| Advantages lost per 30 minutes | 0.0 |
| Deaths after über per 30 minutes | 0.0 |
| Deaths before über per 30 minutes | 0.0 |
Per Class
| Classes | K | D | A | K/30 | D/30 | A/30 |
|---|---|---|---|---|---|---|
| Scouts | 28 | 26 | 41 | 6.4 | 6.0 | 9.4 |
| Soldiers | 40 | 32 | 48 | 9.2 | 7.4 | 11.0 |
| Pyros | 8 | 10 | 12 | 1.8 | 2.3 | 2.8 |
| Demos | 9 | 8 | 13 | 2.1 | 1.8 | 3.0 |
| Heavies | 10 | 8 | 12 | 2.3 | 1.8 | 2.8 |
| Engineers | 4 | 0 | 4 | 0.9 | 0.0 | 0.9 |
| Medics | 19 | 2 | 27 | 4.4 | 0.5 | 6.2 |
| Snipers | 3 | 14 | 4 | 0.7 | 3.2 | 0.9 |
| Spies | 7 | 14 | 8 | 1.6 | 3.2 | 1.8 |