be
| W-L-T | Winrate | Round W-L-T | Round Winrate |
| 7-3-0 | 70.00% | 15-13-0 | 53.57% |
Totals
| Logs | 6 |
| Wins-Losses-Ties | 4-2-0 |
| Winrate | 66.67% |
| Rounds Won-Lost-Tied | 8-7-0 |
| Round winrate | 53.33% |
| Kills | 91 |
| Deaths | 66 |
| Assists | 54 |
| Time played | 2:09:03 |
| Damage | 18,026 |
| Damage taken | 26,410 |
| Heals received | 14,993 |
| Airshots | 0 |
| Medkit score | 97 |
| Healing from medkits | 3,189 |
| Backstabs | 0 |
| Headshots | 0 |
| Headshot kills | 0 |
| Sentry score | 0 |
| Healing | 0 |
| Capture points captured | 22 |
| Intelligences captured | 0 |
| Übers | 0 |
| Drops | 0 |
| Advantages lost | 0 |
| Deaths after über | 0 |
| Deaths before über | 0 |
Averages
| Kills per 30 minutes | 21.2 |
| Deaths per 30 minutes | 15.3 |
| Assists per 30 minutes | 12.6 |
| Damage per minute | 140 |
| Damage taken per minute | 205 |
| Heals received per minute | 116 |
| Airshots per 30 minutes | 0.0 |
| Medkit score per 30 minutes | 22.5 |
| Healing from medkits per minute | 24.7 |
| Backstabs per 30 minutes | 0.0 |
| Headshots per 30 minutes | 0.0 |
| Headshot kills per 30 minutes | 0.0 |
| Sentry score per 30 minutes | 0.0 |
| Capture points captured per 30 minutes | 5.1 |
| Intelligences captured per 30 minutes | 0.0 |
| Healing per minute | 0 |
| Übers per 30 minutes | 0.0 |
| Drops per 30 minutes | 0.0 |
| Advantages lost per 30 minutes | 0.0 |
| Deaths after über per 30 minutes | 0.0 |
| Deaths before über per 30 minutes | 0.0 |
Per Class
| Classes | K | D | A | K/30 | D/30 | A/30 |
|---|---|---|---|---|---|---|
| Scouts | 31 | 22 | 54 | 7.2 | 5.1 | 12.6 |
| Soldiers | 29 | 15 | 38 | 6.7 | 3.5 | 8.8 |
| Pyros | 14 | 13 | 26 | 3.3 | 3.0 | 6.0 |
| Demos | 15 | 10 | 24 | 3.5 | 2.3 | 5.6 |
| Heavies | 7 | 14 | 17 | 1.6 | 3.3 | 4.0 |
| Engineers | 12 | 6 | 18 | 2.8 | 1.4 | 4.2 |
| Medics | 14 | 0 | 17 | 3.3 | 0.0 | 4.0 |
| Snipers | 10 | 27 | 16 | 2.3 | 6.3 | 3.7 |
| Spies | 30 | 8 | 39 | 7.0 | 1.9 | 9.1 |