Angel
| W-L-T | Winrate | Round W-L-T | Round Winrate |
| 25-26-8 | 49.15% | 146-139-0 | 51.23% |
Totals
| Logs | 59 |
| Wins-Losses-Ties | 25-26-8 |
| Winrate | 49.15% |
| Rounds Won-Lost-Tied | 146-139-0 |
| Round winrate | 51.23% |
| Kills | 547 |
| Deaths | 665 |
| Assists | 424 |
| Time played | 23:59:25 |
| Damage | 181,596 |
| Damage taken | 227,532 |
| Heals received | 138,416 |
| Airshots | 10 |
| Medkit score | 1,160 |
| Healing from medkits | 30,625 |
| Backstabs | 45 |
| Headshots | 0 |
| Headshot kills | 8 |
| Sentry score | 0 |
| Healing | 325,749 |
| Capture points captured | 292 |
| Intelligences captured | 0 |
| Übers | 129 |
| Drops | 14 |
| Advantages lost | 34 |
| Deaths after über | 28 |
| Deaths before über | 6 |
Averages
| Kills per 30 minutes | 11.4 |
| Deaths per 30 minutes | 13.9 |
| Assists per 30 minutes | 8.8 |
| Damage per minute | 126 |
| Damage taken per minute | 158 |
| Heals received per minute | 96 |
| Airshots per 30 minutes | 0.2 |
| Medkit score per 30 minutes | 24.2 |
| Healing from medkits per minute | 21.3 |
| Backstabs per 30 minutes | 0.9 |
| Headshots per 30 minutes | 0.0 |
| Headshot kills per 30 minutes | 0.2 |
| Sentry score per 30 minutes | 0.0 |
| Capture points captured per 30 minutes | 6.1 |
| Intelligences captured per 30 minutes | 0.0 |
| Healing per minute | 226 |
| Übers per 30 minutes | 2.7 |
| Drops per 30 minutes | 0.3 |
| Advantages lost per 30 minutes | 0.7 |
| Deaths after über per 30 minutes | 0.6 |
| Deaths before über per 30 minutes | 0.1 |
Per Class
| Classes | K | D | A | K/30 | D/30 | A/30 |
|---|---|---|---|---|---|---|
| Scouts | 126 | 231 | 241 | 2.6 | 4.8 | 5.0 |
| Soldiers | 192 | 243 | 359 | 4.0 | 5.1 | 7.5 |
| Pyros | 4 | 3 | 9 | 0.1 | 0.1 | 0.2 |
| Demos | 99 | 121 | 178 | 2.1 | 2.5 | 3.7 |
| Heavies | 7 | 11 | 12 | 0.1 | 0.2 | 0.3 |
| Engineers | 3 | 4 | 4 | 0.1 | 0.1 | 0.1 |
| Medics | 79 | 9 | 116 | 1.6 | 0.2 | 2.4 |
| Snipers | 32 | 36 | 45 | 0.7 | 0.8 | 0.9 |
| Spies | 5 | 1 | 7 | 0.1 | 0.0 | 0.1 |