 
			Mino
| W-L-T | Winrate | Round W-L-T | Round Winrate | 
| 33-15-3 | 67.65% | 147-99-0 | 59.76% | 
Totals
| Logs | 50 | 
| Wins-Losses-Ties | 33-14-3 | 
| Winrate | 69.00% | 
| Rounds Won-Lost-Tied | 147-94-0 | 
| Round winrate | 61.00% | 
| Kills | 942 | 
| Deaths | 706 | 
| Assists | 482 | 
| Time played | 20:40:44 | 
| Damage | 265,411 | 
| Damage taken | 271,706 | 
| Heals received | 226,201 | 
| Airshots | 14 | 
| Medkit score | 763 | 
| Healing from medkits | 20,606 | 
| Backstabs | 0 | 
| Headshots | 0 | 
| Headshot kills | 8 | 
| Sentry score | 0 | 
| Healing | 145,008 | 
| Capture points captured | 304 | 
| Intelligences captured | 0 | 
| Übers | 58 | 
| Drops | 6 | 
| Advantages lost | 9 | 
| Deaths after über | 11 | 
| Deaths before über | 2 | 
Averages
| Kills per 30 minutes | 22.8 | 
| Deaths per 30 minutes | 17.1 | 
| Assists per 30 minutes | 11.7 | 
| Damage per minute | 214 | 
| Damage taken per minute | 219 | 
| Heals received per minute | 182 | 
| Airshots per 30 minutes | 0.3 | 
| Medkit score per 30 minutes | 18.4 | 
| Healing from medkits per minute | 16.6 | 
| Backstabs per 30 minutes | 0.0 | 
| Headshots per 30 minutes | 0.0 | 
| Headshot kills per 30 minutes | 0.2 | 
| Sentry score per 30 minutes | 0.0 | 
| Capture points captured per 30 minutes | 7.4 | 
| Intelligences captured per 30 minutes | 0.0 | 
| Healing per minute | 117 | 
| Übers per 30 minutes | 1.4 | 
| Drops per 30 minutes | 0.1 | 
| Advantages lost per 30 minutes | 0.2 | 
| Deaths after über per 30 minutes | 0.3 | 
| Deaths before über per 30 minutes | 0.0 | 
Per Class
| Classes | K | D | A | K/30 | D/30 | A/30 | 
|---|---|---|---|---|---|---|
| Scouts | 288 | 283 | 444 | 7.0 | 6.8 | 10.7 | 
| Soldiers | 403 | 242 | 600 | 9.7 | 5.9 | 14.5 | 
| Pyros | 7 | 3 | 9 | 0.2 | 0.1 | 0.2 | 
| Demos | 148 | 148 | 232 | 3.6 | 3.6 | 5.6 | 
| Heavies | 11 | 4 | 21 | 0.3 | 0.1 | 0.5 | 
| Engineers | 3 | 2 | 3 | 0.1 | 0.0 | 0.1 | 
| Medics | 74 | 4 | 101 | 1.8 | 0.1 | 2.4 | 
| Snipers | 17 | 35 | 24 | 0.4 | 0.8 | 0.6 | 
| Spies | 2 | 1 | 3 | 0.0 | 0.0 | 0.1 | 
 
		 
			 
			 
			 
			