P $tache
| W-L-T | Winrate | Round W-L-T | Round Winrate |
| 4-0-0 | 100.00% | 20-1-0 | 95.24% |
Totals
| Logs | 4 |
| Wins-Losses-Ties | 4-0-0 |
| Winrate | 100.00% |
| Rounds Won-Lost-Tied | 20-1-0 |
| Round winrate | 95.24% |
| Kills | 46 |
| Deaths | 35 |
| Assists | 32 |
| Time played | 1:10:37 |
| Damage | 19,214 |
| Damage taken | 15,640 |
| Heals received | 18,116 |
| Airshots | 3 |
| Medkit score | 38 |
| Healing from medkits | 1,429 |
| Backstabs | 0 |
| Headshots | 0 |
| Headshot kills | 0 |
| Sentry score | 0 |
| Healing | 0 |
| Capture points captured | 17 |
| Intelligences captured | 0 |
| Übers | 0 |
| Drops | 0 |
| Advantages lost | 0 |
| Deaths after über | 0 |
| Deaths before über | 0 |
Averages
| Kills per 30 minutes | 19.5 |
| Deaths per 30 minutes | 14.9 |
| Assists per 30 minutes | 13.6 |
| Damage per minute | 272 |
| Damage taken per minute | 221 |
| Heals received per minute | 257 |
| Airshots per 30 minutes | 1.3 |
| Medkit score per 30 minutes | 16.1 |
| Healing from medkits per minute | 20.2 |
| Backstabs per 30 minutes | 0.0 |
| Headshots per 30 minutes | 0.0 |
| Headshot kills per 30 minutes | 0.0 |
| Sentry score per 30 minutes | 0.0 |
| Capture points captured per 30 minutes | 7.2 |
| Intelligences captured per 30 minutes | 0.0 |
| Healing per minute | 0 |
| Übers per 30 minutes | 0.0 |
| Drops per 30 minutes | 0.0 |
| Advantages lost per 30 minutes | 0.0 |
| Deaths after über per 30 minutes | 0.0 |
| Deaths before über per 30 minutes | 0.0 |
Per Class
| Classes | K | D | A | K/30 | D/30 | A/30 |
|---|---|---|---|---|---|---|
| Scouts | 12 | 11 | 22 | 5.1 | 4.7 | 9.3 |
| Soldiers | 21 | 12 | 29 | 8.9 | 5.1 | 12.3 |
| Pyros | 2 | 0 | 4 | 0.8 | 0.0 | 1.7 |
| Demos | 1 | 7 | 8 | 0.4 | 3.0 | 3.4 |
| Heavies | 1 | 1 | 2 | 0.4 | 0.4 | 0.8 |
| Engineers | 0 | 0 | 2 | 0.0 | 0.0 | 0.8 |
| Medics | 6 | 1 | 8 | 2.5 | 0.4 | 3.4 |
| Snipers | 1 | 1 | 1 | 0.4 | 0.4 | 0.4 |
| Spies | 2 | 1 | 2 | 0.8 | 0.4 | 0.8 |