deR. ▵
W-L-T | Winrate | Round W-L-T | Round Winrate |
1-0-0 | 100.00% | 3-0-0 | 100.00% |
Totals
Logs | 1 |
Wins-Losses-Ties | 1-0-0 |
Winrate | 100.00% |
Rounds Won-Lost-Tied | 3-0-0 |
Round winrate | 100.00% |
Kills | 17 |
Deaths | 18 |
Assists | 9 |
Time played | 29:44 |
Damage | 6,304 |
Damage taken | 7,285 |
Heals received | 3,817 |
Airshots | 0 |
Medkit score | 47 |
Healing from medkits | 1,601 |
Backstabs | 0 |
Headshots | 0 |
Headshot kills | 0 |
Sentry score | 0 |
Healing | 0 |
Capture points captured | 3 |
Intelligences captured | 0 |
Übers | 0 |
Drops | 0 |
Advantages lost | 0 |
Deaths after über | 0 |
Deaths before über | 0 |
Averages
Kills per 30 minutes | 17.2 |
Deaths per 30 minutes | 18.2 |
Assists per 30 minutes | 9.1 |
Damage per minute | 212 |
Damage taken per minute | 245 |
Heals received per minute | 128 |
Airshots per 30 minutes | 0.0 |
Medkit score per 30 minutes | 47.4 |
Healing from medkits per minute | 53.8 |
Backstabs per 30 minutes | 0.0 |
Headshots per 30 minutes | 0.0 |
Headshot kills per 30 minutes | 0.0 |
Sentry score per 30 minutes | 0.0 |
Capture points captured per 30 minutes | 3.0 |
Intelligences captured per 30 minutes | 0.0 |
Healing per minute | 0 |
Übers per 30 minutes | 0.0 |
Drops per 30 minutes | 0.0 |
Advantages lost per 30 minutes | 0.0 |
Deaths after über per 30 minutes | 0.0 |
Deaths before über per 30 minutes | 0.0 |
Per Class
Classes | K | D | A | K/30 | D/30 | A/30 |
---|---|---|---|---|---|---|
Scouts | 3 | 2 | 3 | 3.0 | 2.0 | 3.0 |
Soldiers | 5 | 4 | 7 | 5.0 | 4.0 | 7.1 |
Pyros | 0 | 0 | 1 | 0.0 | 0.0 | 1.0 |
Demos | 3 | 6 | 5 | 3.0 | 6.1 | 5.0 |
Heavies | 1 | 2 | 3 | 1.0 | 2.0 | 3.0 |
Engineers | 0 | 2 | 0 | 0.0 | 2.0 | 0.0 |
Medics | 3 | 0 | 4 | 3.0 | 0.0 | 4.0 |
Snipers | 2 | 1 | 3 | 2.0 | 1.0 | 3.0 |
Spies | 0 | 0 | 0 | 0.0 | 0.0 | 0.0 |