marley
W-L-T | Winrate | Round W-L-T | Round Winrate |
2-3-0 | 40.00% | 10-18-0 | 35.71% |
Totals
Logs | 5 |
Wins-Losses-Ties | 2-3-0 |
Winrate | 40.00% |
Rounds Won-Lost-Tied | 10-18-0 |
Round winrate | 35.71% |
Kills | 53 |
Deaths | 88 |
Assists | 27 |
Time played | 2:01:35 |
Damage | 19,539 |
Damage taken | 24,091 |
Heals received | 16,083 |
Airshots | 2 |
Medkit score | 87 |
Healing from medkits | 2,530 |
Backstabs | 0 |
Headshots | 0 |
Headshot kills | 0 |
Sentry score | 0 |
Healing | 0 |
Capture points captured | 31 |
Intelligences captured | 0 |
Übers | 0 |
Drops | 0 |
Advantages lost | 0 |
Deaths after über | 0 |
Deaths before über | 0 |
Averages
Kills per 30 minutes | 13.1 |
Deaths per 30 minutes | 21.7 |
Assists per 30 minutes | 6.7 |
Damage per minute | 161 |
Damage taken per minute | 198 |
Heals received per minute | 132 |
Airshots per 30 minutes | 0.5 |
Medkit score per 30 minutes | 21.5 |
Healing from medkits per minute | 20.8 |
Backstabs per 30 minutes | 0.0 |
Headshots per 30 minutes | 0.0 |
Headshot kills per 30 minutes | 0.0 |
Sentry score per 30 minutes | 0.0 |
Capture points captured per 30 minutes | 7.6 |
Intelligences captured per 30 minutes | 0.0 |
Healing per minute | 0 |
Übers per 30 minutes | 0.0 |
Drops per 30 minutes | 0.0 |
Advantages lost per 30 minutes | 0.0 |
Deaths after über per 30 minutes | 0.0 |
Deaths before über per 30 minutes | 0.0 |
Per Class
Classes | K | D | A | K/30 | D/30 | A/30 |
---|---|---|---|---|---|---|
Scouts | 22 | 31 | 32 | 5.4 | 7.6 | 7.9 |
Soldiers | 19 | 41 | 26 | 4.7 | 10.1 | 6.4 |
Pyros | 0 | 0 | 0 | 0.0 | 0.0 | 0.0 |
Demos | 6 | 13 | 12 | 1.5 | 3.2 | 3.0 |
Heavies | 0 | 0 | 0 | 0.0 | 0.0 | 0.0 |
Engineers | 0 | 0 | 0 | 0.0 | 0.0 | 0.0 |
Medics | 5 | 2 | 8 | 1.2 | 0.5 | 2.0 |
Snipers | 1 | 1 | 1 | 0.2 | 0.2 | 0.2 |
Spies | 0 | 0 | 1 | 0.0 | 0.0 | 0.2 |