Ran33
W-L-T | Winrate | Round W-L-T | Round Winrate |
14-25-1 | 36.25% | 37-55-0 | 40.22% |
Totals
Logs | 39 |
Wins-Losses-Ties | 14-24-1 |
Winrate | 37.18% |
Rounds Won-Lost-Tied | 36-52-0 |
Round winrate | 40.91% |
Kills | 464 |
Deaths | 455 |
Assists | 160 |
Time played | 10:38:53 |
Damage | 220,781 |
Damage taken | 206,144 |
Heals received | 156,049 |
Airshots | 11 |
Medkit score | 361 |
Healing from medkits | 12,265 |
Backstabs | 0 |
Headshots | 0 |
Headshot kills | 0 |
Sentry score | 0 |
Healing | 0 |
Capture points captured | 69 |
Intelligences captured | 0 |
Übers | 0 |
Drops | 0 |
Advantages lost | 0 |
Deaths after über | 0 |
Deaths before über | 0 |
Averages
Kills per 30 minutes | 21.8 |
Deaths per 30 minutes | 21.4 |
Assists per 30 minutes | 7.5 |
Damage per minute | 346 |
Damage taken per minute | 323 |
Heals received per minute | 244 |
Airshots per 30 minutes | 0.5 |
Medkit score per 30 minutes | 17.0 |
Healing from medkits per minute | 19.2 |
Backstabs per 30 minutes | 0.0 |
Headshots per 30 minutes | 0.0 |
Headshot kills per 30 minutes | 0.0 |
Sentry score per 30 minutes | 0.0 |
Capture points captured per 30 minutes | 3.2 |
Intelligences captured per 30 minutes | 0.0 |
Healing per minute | 0 |
Übers per 30 minutes | 0.0 |
Drops per 30 minutes | 0.0 |
Advantages lost per 30 minutes | 0.0 |
Deaths after über per 30 minutes | 0.0 |
Deaths before über per 30 minutes | 0.0 |
Per Class
Classes | K | D | A | K/30 | D/30 | A/30 |
---|---|---|---|---|---|---|
Scouts | 59 | 34 | 78 | 2.8 | 1.6 | 3.7 |
Soldiers | 69 | 74 | 92 | 3.2 | 3.5 | 4.3 |
Pyros | 56 | 39 | 73 | 2.6 | 1.8 | 3.4 |
Demos | 83 | 97 | 117 | 3.9 | 4.6 | 5.5 |
Heavies | 72 | 72 | 109 | 3.4 | 3.4 | 5.1 |
Engineers | 35 | 22 | 38 | 1.6 | 1.0 | 1.8 |
Medics | 35 | 2 | 47 | 1.6 | 0.1 | 2.2 |
Snipers | 32 | 91 | 45 | 1.5 | 4.3 | 2.1 |
Spies | 43 | 32 | 52 | 2.0 | 1.5 | 2.4 |