Bandit
W-L-T | Winrate | Round W-L-T | Round Winrate |
7-10-0 | 41.18% | 61-47-0 | 56.48% |
Totals
Logs | 17 |
Wins-Losses-Ties | 7-10-0 |
Winrate | 41.18% |
Rounds Won-Lost-Tied | 61-47-0 |
Round winrate | 56.48% |
Kills | 267 |
Deaths | 271 |
Assists | 61 |
Time played | 4:50:02 |
Damage | 64,494 |
Damage taken | 71,895 |
Heals received | 0 |
Airshots | 0 |
Medkit score | 264 |
Healing from medkits | 12,167 |
Backstabs | 0 |
Headshots | 0 |
Headshot kills | 0 |
Sentry score | 0 |
Healing | 0 |
Capture points captured | 51 |
Intelligences captured | 0 |
Übers | 0 |
Drops | 0 |
Advantages lost | 0 |
Deaths after über | 0 |
Deaths before über | 0 |
Averages
Kills per 30 minutes | 27.6 |
Deaths per 30 minutes | 28.0 |
Assists per 30 minutes | 6.3 |
Damage per minute | 222 |
Damage taken per minute | 248 |
Heals received per minute | 0 |
Airshots per 30 minutes | 0.0 |
Medkit score per 30 minutes | 27.3 |
Healing from medkits per minute | 42.0 |
Backstabs per 30 minutes | 0.0 |
Headshots per 30 minutes | 0.0 |
Headshot kills per 30 minutes | 0.0 |
Sentry score per 30 minutes | 0.0 |
Capture points captured per 30 minutes | 5.3 |
Intelligences captured per 30 minutes | 0.0 |
Healing per minute | 0 |
Übers per 30 minutes | 0.0 |
Drops per 30 minutes | 0.0 |
Advantages lost per 30 minutes | 0.0 |
Deaths after über per 30 minutes | 0.0 |
Deaths before über per 30 minutes | 0.0 |
Per Class
Classes | K | D | A | K/30 | D/30 | A/30 |
---|---|---|---|---|---|---|
Scouts | 49 | 30 | 60 | 5.1 | 3.1 | 6.2 |
Soldiers | 62 | 54 | 77 | 6.4 | 5.6 | 8.0 |
Pyros | 34 | 15 | 40 | 3.5 | 1.6 | 4.1 |
Demos | 40 | 71 | 55 | 4.1 | 7.3 | 5.7 |
Heavies | 16 | 25 | 22 | 1.7 | 2.6 | 2.3 |
Engineers | 0 | 0 | 0 | 0.0 | 0.0 | 0.0 |
Medics | 0 | 0 | 0 | 0.0 | 0.0 | 0.0 |
Snipers | 31 | 34 | 39 | 3.2 | 3.5 | 4.0 |
Spies | 0 | 0 | 0 | 0.0 | 0.0 | 0.0 |