PSI Magnet α
W-L-T | Winrate | Round W-L-T | Round Winrate |
1-2-0 | 33.33% | 4-20-0 | 16.67% |
Totals
Logs | 3 |
Wins-Losses-Ties | 1-2-0 |
Winrate | 33.33% |
Rounds Won-Lost-Tied | 4-20-0 |
Round winrate | 16.67% |
Kills | 10 |
Deaths | 57 |
Assists | 22 |
Time played | 2:11:52 |
Damage | 10,523 |
Damage taken | 13,894 |
Heals received | 297 |
Airshots | 0 |
Medkit score | 20 |
Healing from medkits | 510 |
Backstabs | 0 |
Headshots | 0 |
Headshot kills | 1 |
Sentry score | 0 |
Healing | 0 |
Capture points captured | 0 |
Intelligences captured | 0 |
Übers | 5 |
Drops | 0 |
Advantages lost | 0 |
Deaths after über | 5 |
Deaths before über | 0 |
Averages
Kills per 30 minutes | 2.3 |
Deaths per 30 minutes | 13.0 |
Assists per 30 minutes | 5.0 |
Damage per minute | 80 |
Damage taken per minute | 105 |
Heals received per minute | 2 |
Airshots per 30 minutes | 0.0 |
Medkit score per 30 minutes | 4.6 |
Healing from medkits per minute | 3.9 |
Backstabs per 30 minutes | 0.0 |
Headshots per 30 minutes | 0.0 |
Headshot kills per 30 minutes | 0.2 |
Sentry score per 30 minutes | 0.0 |
Capture points captured per 30 minutes | 0.0 |
Intelligences captured per 30 minutes | 0.0 |
Healing per minute | 0 |
Übers per 30 minutes | 1.1 |
Drops per 30 minutes | 0.0 |
Advantages lost per 30 minutes | 0.0 |
Deaths after über per 30 minutes | 1.1 |
Deaths before über per 30 minutes | 0.0 |
Per Class
Classes | K | D | A | K/30 | D/30 | A/30 |
---|---|---|---|---|---|---|
Scouts | 4 | 8 | 11 | 0.9 | 1.8 | 2.5 |
Soldiers | 1 | 20 | 5 | 0.2 | 4.6 | 1.1 |
Pyros | 0 | 6 | 1 | 0.0 | 1.4 | 0.2 |
Demos | 0 | 5 | 4 | 0.0 | 1.1 | 0.9 |
Heavies | 0 | 1 | 0 | 0.0 | 0.2 | 0.0 |
Engineers | 3 | 8 | 5 | 0.7 | 1.8 | 1.1 |
Medics | 0 | 3 | 3 | 0.0 | 0.7 | 0.7 |
Snipers | 2 | 3 | 3 | 0.5 | 0.7 | 0.7 |
Spies | 0 | 3 | 0 | 0.0 | 0.7 | 0.0 |