MeMigMe
W-L-T | Winrate | Round W-L-T | Round Winrate |
1-3-0 | 25.00% | 8-10-0 | 44.44% |
Totals
Logs | 3 |
Wins-Losses-Ties | 1-2-0 |
Winrate | 33.33% |
Rounds Won-Lost-Tied | 6-7-0 |
Round winrate | 46.15% |
Kills | 70 |
Deaths | 60 |
Assists | 23 |
Time played | 1:04:14 |
Damage | 24,995 |
Damage taken | 27,097 |
Heals received | 9,418 |
Airshots | 0 |
Medkit score | 51 |
Healing from medkits | 1,400 |
Backstabs | 0 |
Headshots | 0 |
Headshot kills | 0 |
Sentry score | 0 |
Healing | 0 |
Capture points captured | 16 |
Intelligences captured | 0 |
Übers | 0 |
Drops | 0 |
Advantages lost | 0 |
Deaths after über | 0 |
Deaths before über | 0 |
Averages
Kills per 30 minutes | 32.7 |
Deaths per 30 minutes | 28.0 |
Assists per 30 minutes | 10.7 |
Damage per minute | 389 |
Damage taken per minute | 422 |
Heals received per minute | 147 |
Airshots per 30 minutes | 0.0 |
Medkit score per 30 minutes | 23.8 |
Healing from medkits per minute | 21.8 |
Backstabs per 30 minutes | 0.0 |
Headshots per 30 minutes | 0.0 |
Headshot kills per 30 minutes | 0.0 |
Sentry score per 30 minutes | 0.0 |
Capture points captured per 30 minutes | 7.5 |
Intelligences captured per 30 minutes | 0.0 |
Healing per minute | 0 |
Übers per 30 minutes | 0.0 |
Drops per 30 minutes | 0.0 |
Advantages lost per 30 minutes | 0.0 |
Deaths after über per 30 minutes | 0.0 |
Deaths before über per 30 minutes | 0.0 |
Per Class
Classes | K | D | A | K/30 | D/30 | A/30 |
---|---|---|---|---|---|---|
Scouts | 29 | 13 | 36 | 13.5 | 6.1 | 16.8 |
Soldiers | 39 | 23 | 49 | 18.2 | 10.7 | 22.9 |
Pyros | 8 | 2 | 8 | 3.7 | 0.9 | 3.7 |
Demos | 8 | 13 | 16 | 3.7 | 6.1 | 7.5 |
Heavies | 6 | 16 | 12 | 2.8 | 7.5 | 5.6 |
Engineers | 2 | 0 | 4 | 0.9 | 0.0 | 1.9 |
Medics | 2 | 0 | 6 | 0.9 | 0.0 | 2.8 |
Snipers | 0 | 10 | 0 | 0.0 | 4.7 | 0.0 |
Spies | 10 | 14 | 14 | 4.7 | 6.5 | 6.5 |