JUMPING IS NOT A CRIME
W-L-T | Winrate | Round W-L-T | Round Winrate |
1-5-1 | 21.43% | 4-12-0 | 25.00% |
Totals
Logs | 7 |
Wins-Losses-Ties | 1-5-1 |
Winrate | 21.43% |
Rounds Won-Lost-Tied | 4-12-0 |
Round winrate | 25.00% |
Kills | 60 |
Deaths | 114 |
Assists | 32 |
Time played | 2:09:01 |
Damage | 36,973 |
Damage taken | 47,169 |
Heals received | 29,691 |
Airshots | 0 |
Medkit score | 55 |
Healing from medkits | 1,854 |
Backstabs | 0 |
Headshots | 0 |
Headshot kills | 1 |
Sentry score | 0 |
Healing | 0 |
Capture points captured | 9 |
Intelligences captured | 0 |
Übers | 0 |
Drops | 0 |
Advantages lost | 0 |
Deaths after über | 0 |
Deaths before über | 0 |
Averages
Kills per 30 minutes | 14.0 |
Deaths per 30 minutes | 26.5 |
Assists per 30 minutes | 7.4 |
Damage per minute | 287 |
Damage taken per minute | 366 |
Heals received per minute | 230 |
Airshots per 30 minutes | 0.0 |
Medkit score per 30 minutes | 12.8 |
Healing from medkits per minute | 14.4 |
Backstabs per 30 minutes | 0.0 |
Headshots per 30 minutes | 0.0 |
Headshot kills per 30 minutes | 0.2 |
Sentry score per 30 minutes | 0.0 |
Capture points captured per 30 minutes | 2.1 |
Intelligences captured per 30 minutes | 0.0 |
Healing per minute | 0 |
Übers per 30 minutes | 0.0 |
Drops per 30 minutes | 0.0 |
Advantages lost per 30 minutes | 0.0 |
Deaths after über per 30 minutes | 0.0 |
Deaths before über per 30 minutes | 0.0 |
Per Class
Classes | K | D | A | K/30 | D/30 | A/30 |
---|---|---|---|---|---|---|
Scouts | 6 | 8 | 7 | 1.4 | 1.9 | 1.6 |
Soldiers | 4 | 25 | 11 | 0.9 | 5.8 | 2.6 |
Pyros | 13 | 9 | 21 | 3.0 | 2.1 | 4.9 |
Demos | 9 | 19 | 13 | 2.1 | 4.4 | 3.0 |
Heavies | 6 | 14 | 10 | 1.4 | 3.3 | 2.3 |
Engineers | 2 | 6 | 2 | 0.5 | 1.4 | 0.5 |
Medics | 6 | 2 | 10 | 1.4 | 0.5 | 2.3 |
Snipers | 7 | 21 | 8 | 1.6 | 4.9 | 1.9 |
Spies | 7 | 9 | 10 | 1.6 | 2.1 | 2.3 |