Yemma
| W-L-T | Winrate | Round W-L-T | Round Winrate |
| 53-68-14 | 44.44% | 223-269-35 | 45.64% |
Totals
| Logs | 124 |
| Wins-Losses-Ties | 51-60-13 |
| Winrate | 46.37% |
| Rounds Won-Lost-Tied | 196-224-33 |
| Round winrate | 46.91% |
| Kills | 1,491 |
| Deaths | 1,550 |
| Assists | 543 |
| Time played | 39:52:07 |
| Damage | 609,554 |
| Damage taken | 567,033 |
| Heals received | 382,921 |
| Airshots | 220 |
| Medkit score | 3,343 |
| Healing from medkits | 122,002 |
| Backstabs | 2 |
| Headshots | 0 |
| Headshot kills | 0 |
| Sentry score | 0 |
| Healing | 1,526 |
| Capture points captured | 336 |
| Intelligences captured | 0 |
| Übers | 2 |
| Drops | 0 |
| Advantages lost | 0 |
| Deaths after über | 1 |
| Deaths before über | 0 |
Averages
| Kills per 30 minutes | 18.7 |
| Deaths per 30 minutes | 19.4 |
| Assists per 30 minutes | 6.8 |
| Damage per minute | 255 |
| Damage taken per minute | 237 |
| Heals received per minute | 160 |
| Airshots per 30 minutes | 2.8 |
| Medkit score per 30 minutes | 41.9 |
| Healing from medkits per minute | 51.0 |
| Backstabs per 30 minutes | 0.0 |
| Headshots per 30 minutes | 0.0 |
| Headshot kills per 30 minutes | 0.0 |
| Sentry score per 30 minutes | 0.0 |
| Capture points captured per 30 minutes | 4.2 |
| Intelligences captured per 30 minutes | 0.0 |
| Healing per minute | 1 |
| Übers per 30 minutes | 0.0 |
| Drops per 30 minutes | 0.0 |
| Advantages lost per 30 minutes | 0.0 |
| Deaths after über per 30 minutes | 0.0 |
| Deaths before über per 30 minutes | 0.0 |
Per Class
| Classes | K | D | A | K/30 | D/30 | A/30 |
|---|---|---|---|---|---|---|
| Scouts | 481 | 706 | 661 | 6.0 | 8.9 | 8.3 |
| Soldiers | 809 | 623 | 1,062 | 10.1 | 7.8 | 13.3 |
| Pyros | 22 | 10 | 23 | 0.3 | 0.1 | 0.3 |
| Demos | 219 | 336 | 338 | 2.7 | 4.2 | 4.2 |
| Heavies | 7 | 17 | 15 | 0.1 | 0.2 | 0.2 |
| Engineers | 12 | 14 | 13 | 0.2 | 0.2 | 0.2 |
| Medics | 111 | 21 | 169 | 1.4 | 0.3 | 2.1 |
| Snipers | 23 | 32 | 28 | 0.3 | 0.4 | 0.4 |
| Spies | 10 | 5 | 12 | 0.1 | 0.1 | 0.2 |