APS.
| W-L-T | Winrate | Round W-L-T | Round Winrate |
| 23-24-8 | 49.09% | 118-128-8 | 48.03% |
Totals
| Logs | 53 |
| Wins-Losses-Ties | 22-24-7 |
| Winrate | 48.11% |
| Rounds Won-Lost-Tied | 112-126-8 |
| Round winrate | 47.15% |
| Kills | 769 |
| Deaths | 979 |
| Assists | 359 |
| Time played | 20:59:06 |
| Damage | 327,109 |
| Damage taken | 367,176 |
| Heals received | 223,065 |
| Airshots | 64 |
| Medkit score | 1,679 |
| Healing from medkits | 55,673 |
| Backstabs | 0 |
| Headshots | 0 |
| Headshot kills | 9 |
| Sentry score | 0 |
| Healing | 87,327 |
| Capture points captured | 320 |
| Intelligences captured | 0 |
| Übers | 28 |
| Drops | 4 |
| Advantages lost | 3 |
| Deaths after über | 13 |
| Deaths before über | 2 |
Averages
| Kills per 30 minutes | 18.3 |
| Deaths per 30 minutes | 23.3 |
| Assists per 30 minutes | 8.6 |
| Damage per minute | 260 |
| Damage taken per minute | 292 |
| Heals received per minute | 177 |
| Airshots per 30 minutes | 1.5 |
| Medkit score per 30 minutes | 40.0 |
| Healing from medkits per minute | 44.2 |
| Backstabs per 30 minutes | 0.0 |
| Headshots per 30 minutes | 0.0 |
| Headshot kills per 30 minutes | 0.2 |
| Sentry score per 30 minutes | 0.0 |
| Capture points captured per 30 minutes | 7.6 |
| Intelligences captured per 30 minutes | 0.0 |
| Healing per minute | 69 |
| Übers per 30 minutes | 0.7 |
| Drops per 30 minutes | 0.1 |
| Advantages lost per 30 minutes | 0.1 |
| Deaths after über per 30 minutes | 0.3 |
| Deaths before über per 30 minutes | 0.0 |
Per Class
| Classes | K | D | A | K/30 | D/30 | A/30 |
|---|---|---|---|---|---|---|
| Scouts | 203 | 308 | 310 | 4.8 | 7.3 | 7.4 |
| Soldiers | 282 | 386 | 402 | 6.7 | 9.2 | 9.6 |
| Pyros | 29 | 29 | 42 | 0.7 | 0.7 | 1.0 |
| Demos | 114 | 155 | 157 | 2.7 | 3.7 | 3.7 |
| Heavies | 8 | 29 | 20 | 0.2 | 0.7 | 0.5 |
| Engineers | 17 | 16 | 20 | 0.4 | 0.4 | 0.5 |
| Medics | 95 | 15 | 135 | 2.3 | 0.4 | 3.2 |
| Snipers | 44 | 48 | 69 | 1.0 | 1.1 | 1.6 |
| Spies | 26 | 32 | 38 | 0.6 | 0.8 | 0.9 |