acceptance, at long last

W-L-T Winrate Round W-L-T Round Winrate
1-0-0 100.00% 16-10-0 61.54%

Totals

Logs 1
Wins-Losses-Ties 1-0-0
Winrate 100.00%
Rounds Won-Lost-Tied 16-10-0
Round winrate 61.54%
Kills 17
Deaths 16
Assists 8
Time played 2:40:27
Damage 7,291
Damage taken 13,862
Heals received 8,936
Airshots 0
Medkit score 14
Healing from medkits 697
Backstabs 0
Headshots 0
Headshot kills 0
Sentry score 0
Healing 0
Capture points captured 4
Intelligences captured 0
Übers 0
Drops 0
Advantages lost 0
Deaths after über 0
Deaths before über 0

Averages

Kills per 30 minutes 3.2
Deaths per 30 minutes 3.0
Assists per 30 minutes 1.5
Damage per minute 45
Damage taken per minute 86
Heals received per minute 56
Airshots per 30 minutes 0.0
Medkit score per 30 minutes 2.6
Healing from medkits per minute 4.3
Backstabs per 30 minutes 0.0
Headshots per 30 minutes 0.0
Headshot kills per 30 minutes 0.0
Sentry score per 30 minutes 0.0
Capture points captured per 30 minutes 0.7
Intelligences captured per 30 minutes 0.0
Healing per minute 0
Übers per 30 minutes 0.0
Drops per 30 minutes 0.0
Advantages lost per 30 minutes 0.0
Deaths after über per 30 minutes 0.0
Deaths before über per 30 minutes 0.0

Per Class

Classes K D A K/30 D/30 A/30
Scouts 3 3 3 0.6 0.6 0.6
Soldiers 3 2 4 0.6 0.4 0.7
Pyros 1 1 2 0.2 0.2 0.4
Demos 1 3 2 0.2 0.6 0.4
Heavies 1 3 3 0.2 0.6 0.6
Engineers 4 1 5 0.7 0.2 0.9
Medics 1 0 1 0.2 0.0 0.2
Snipers 1 1 2 0.2 0.2 0.4
Spies 2 2 3 0.4 0.4 0.6