perpetual blinding stew
W-L-T | Winrate | Round W-L-T | Round Winrate |
12-16-0 | 42.86% | 38-51-2 | 42.86% |
Totals
Logs | 17 |
Wins-Losses-Ties | 7-10-0 |
Winrate | 41.18% |
Rounds Won-Lost-Tied | 20-29-2 |
Round winrate | 41.18% |
Kills | 194 |
Deaths | 227 |
Assists | 109 |
Time played | 6:01:40 |
Damage | 63,024 |
Damage taken | 72,234 |
Heals received | 36,480 |
Airshots | 0 |
Medkit score | 315 |
Healing from medkits | 6,720 |
Backstabs | 8 |
Headshots | 0 |
Headshot kills | 1 |
Sentry score | 0 |
Healing | 0 |
Capture points captured | 51 |
Intelligences captured | 0 |
Übers | 0 |
Drops | 0 |
Advantages lost | 0 |
Deaths after über | 0 |
Deaths before über | 0 |
Averages
Kills per 30 minutes | 16.1 |
Deaths per 30 minutes | 18.8 |
Assists per 30 minutes | 9.0 |
Damage per minute | 174 |
Damage taken per minute | 200 |
Heals received per minute | 101 |
Airshots per 30 minutes | 0.0 |
Medkit score per 30 minutes | 26.1 |
Healing from medkits per minute | 18.6 |
Backstabs per 30 minutes | 0.7 |
Headshots per 30 minutes | 0.0 |
Headshot kills per 30 minutes | 0.1 |
Sentry score per 30 minutes | 0.0 |
Capture points captured per 30 minutes | 4.2 |
Intelligences captured per 30 minutes | 0.0 |
Healing per minute | 0 |
Übers per 30 minutes | 0.0 |
Drops per 30 minutes | 0.0 |
Advantages lost per 30 minutes | 0.0 |
Deaths after über per 30 minutes | 0.0 |
Deaths before über per 30 minutes | 0.0 |
Per Class
Classes | K | D | A | K/30 | D/30 | A/30 |
---|---|---|---|---|---|---|
Scouts | 84 | 100 | 142 | 7.0 | 8.3 | 11.8 |
Soldiers | 86 | 98 | 133 | 7.1 | 8.1 | 11.0 |
Pyros | 17 | 25 | 24 | 1.4 | 2.1 | 2.0 |
Demos | 41 | 64 | 61 | 3.4 | 5.3 | 5.1 |
Heavies | 18 | 13 | 28 | 1.5 | 1.1 | 2.3 |
Engineers | 11 | 8 | 17 | 0.9 | 0.7 | 1.4 |
Medics | 13 | 3 | 24 | 1.1 | 0.2 | 2.0 |
Snipers | 19 | 30 | 24 | 1.6 | 2.5 | 2.0 |
Spies | 27 | 25 | 36 | 2.2 | 2.1 | 3.0 |