 
			Flash'
| W-L-T | Winrate | Round W-L-T | Round Winrate | 
| 2-2-0 | 50.00% | 11-9-1 | 54.76% | 
Totals
| Logs | 4 | 
| Wins-Losses-Ties | 2-2-0 | 
| Winrate | 50.00% | 
| Rounds Won-Lost-Tied | 11-9-1 | 
| Round winrate | 54.76% | 
| Kills | 57 | 
| Deaths | 59 | 
| Assists | 26 | 
| Time played | 1:28:33 | 
| Damage | 19,270 | 
| Damage taken | 20,479 | 
| Heals received | 18,900 | 
| Airshots | 1 | 
| Medkit score | 57 | 
| Healing from medkits | 1,778 | 
| Backstabs | 0 | 
| Headshots | 0 | 
| Headshot kills | 0 | 
| Sentry score | 0 | 
| Healing | 0 | 
| Capture points captured | 22 | 
| Intelligences captured | 0 | 
| Übers | 0 | 
| Drops | 0 | 
| Advantages lost | 0 | 
| Deaths after über | 0 | 
| Deaths before über | 0 | 
Averages
| Kills per 30 minutes | 19.3 | 
| Deaths per 30 minutes | 20.0 | 
| Assists per 30 minutes | 8.8 | 
| Damage per minute | 218 | 
| Damage taken per minute | 231 | 
| Heals received per minute | 213 | 
| Airshots per 30 minutes | 0.3 | 
| Medkit score per 30 minutes | 19.3 | 
| Healing from medkits per minute | 20.1 | 
| Backstabs per 30 minutes | 0.0 | 
| Headshots per 30 minutes | 0.0 | 
| Headshot kills per 30 minutes | 0.0 | 
| Sentry score per 30 minutes | 0.0 | 
| Capture points captured per 30 minutes | 7.5 | 
| Intelligences captured per 30 minutes | 0.0 | 
| Healing per minute | 0 | 
| Übers per 30 minutes | 0.0 | 
| Drops per 30 minutes | 0.0 | 
| Advantages lost per 30 minutes | 0.0 | 
| Deaths after über per 30 minutes | 0.0 | 
| Deaths before über per 30 minutes | 0.0 | 
Per Class
| Classes | K | D | A | K/30 | D/30 | A/30 | 
|---|---|---|---|---|---|---|
| Scouts | 15 | 23 | 22 | 5.1 | 7.8 | 7.5 | 
| Soldiers | 27 | 21 | 43 | 9.1 | 7.1 | 14.6 | 
| Pyros | 1 | 0 | 1 | 0.3 | 0.0 | 0.3 | 
| Demos | 5 | 13 | 7 | 1.7 | 4.4 | 2.4 | 
| Heavies | 0 | 0 | 0 | 0.0 | 0.0 | 0.0 | 
| Engineers | 0 | 0 | 0 | 0.0 | 0.0 | 0.0 | 
| Medics | 9 | 1 | 10 | 3.0 | 0.3 | 3.4 | 
| Snipers | 0 | 0 | 0 | 0.0 | 0.0 | 0.0 | 
| Spies | 0 | 0 | 0 | 0.0 | 0.0 | 0.0 | 
 
		 
			 
			 
			 
			