Circular.Logic

W-L-T Winrate Round W-L-T Round Winrate
299-317-50 48.65% 1623-1655-56 49.52%

Totals

Logs 479
Wins-Losses-Ties 206-238-35
Winrate 46.66%
Rounds Won-Lost-Tied 1144-1230-52
Round winrate 48.23%
Kills 2,467
Deaths 5,294
Assists 5,533
Time played 183:54:11
Damage 919,307
Damage taken 2,014,456
Heals received 370,234
Airshots 13
Medkit score 6,799
Healing from medkits 188,383
Backstabs 76
Headshots 0
Headshot kills 0
Sentry score 0
Healing 6,897,057
Capture points captured 1,944
Intelligences captured 0
Übers 3,506
Drops 122
Advantages lost 301
Deaths after über 831
Deaths before über 64

Averages

Kills per 30 minutes 6.7
Deaths per 30 minutes 14.4
Assists per 30 minutes 15.0
Damage per minute 83
Damage taken per minute 183
Heals received per minute 34
Airshots per 30 minutes 0.0
Medkit score per 30 minutes 18.5
Healing from medkits per minute 17.1
Backstabs per 30 minutes 0.2
Headshots per 30 minutes 0.0
Headshot kills per 30 minutes 0.0
Sentry score per 30 minutes 0.0
Capture points captured per 30 minutes 5.3
Intelligences captured per 30 minutes 0.0
Healing per minute 625
Übers per 30 minutes 9.5
Drops per 30 minutes 0.3
Advantages lost per 30 minutes 0.8
Deaths after über per 30 minutes 2.3
Deaths before über per 30 minutes 0.2

Per Class

Classes K D A K/30 D/30 A/30
Scouts 827 2,201 3,276 2.2 6.0 8.9
Soldiers 852 2,592 3,468 2.3 7.0 9.4
Pyros 291 164 489 0.8 0.4 1.3
Demos 500 1,236 1,676 1.4 3.4 4.6
Heavies 236 236 439 0.6 0.6 1.2
Engineers 153 140 265 0.4 0.4 0.7
Medics 296 122 991 0.8 0.3 2.7
Snipers 185 458 399 0.5 1.2 1.1
Spies 306 255 489 0.8 0.7 1.3