fj
| W-L-T | Winrate | Round W-L-T | Round Winrate |
| 124-123-23 | 50.19% | 725-704-38 | 50.72% |
Totals
| Logs | 157 |
| Wins-Losses-Ties | 74-69-14 |
| Winrate | 51.59% |
| Rounds Won-Lost-Tied | 420-395-31 |
| Round winrate | 51.48% |
| Kills | 3,025 |
| Deaths | 2,190 |
| Assists | 1,378 |
| Time played | 57:46:53 |
| Damage | 788,568 |
| Damage taken | 658,916 |
| Heals received | 365,575 |
| Airshots | 9 |
| Medkit score | 2,336 |
| Healing from medkits | 54,794 |
| Backstabs | 0 |
| Headshots | 0 |
| Headshot kills | 40 |
| Sentry score | 0 |
| Healing | 2,766 |
| Capture points captured | 1,231 |
| Intelligences captured | 3 |
| Übers | 2 |
| Drops | 0 |
| Advantages lost | 0 |
| Deaths after über | 1 |
| Deaths before über | 1 |
Averages
| Kills per 30 minutes | 26.2 |
| Deaths per 30 minutes | 19.0 |
| Assists per 30 minutes | 11.9 |
| Damage per minute | 227 |
| Damage taken per minute | 190 |
| Heals received per minute | 105 |
| Airshots per 30 minutes | 0.1 |
| Medkit score per 30 minutes | 20.2 |
| Healing from medkits per minute | 15.8 |
| Backstabs per 30 minutes | 0.0 |
| Headshots per 30 minutes | 0.0 |
| Headshot kills per 30 minutes | 0.3 |
| Sentry score per 30 minutes | 0.0 |
| Capture points captured per 30 minutes | 10.7 |
| Intelligences captured per 30 minutes | 0.0 |
| Healing per minute | 1 |
| Übers per 30 minutes | 0.0 |
| Drops per 30 minutes | 0.0 |
| Advantages lost per 30 minutes | 0.0 |
| Deaths after über per 30 minutes | 0.0 |
| Deaths before über per 30 minutes | 0.0 |
Per Class
| Classes | K | D | A | K/30 | D/30 | A/30 |
|---|---|---|---|---|---|---|
| Scouts | 1,707 | 1,271 | 2,523 | 14.8 | 11.0 | 21.8 |
| Soldiers | 2,026 | 1,508 | 2,972 | 17.5 | 13.0 | 25.7 |
| Pyros | 84 | 28 | 115 | 0.7 | 0.2 | 1.0 |
| Demos | 686 | 694 | 1,003 | 5.9 | 6.0 | 8.7 |
| Heavies | 36 | 57 | 56 | 0.3 | 0.5 | 0.5 |
| Engineers | 27 | 17 | 37 | 0.2 | 0.1 | 0.3 |
| Medics | 484 | 60 | 681 | 4.2 | 0.5 | 5.9 |
| Snipers | 134 | 143 | 172 | 1.2 | 1.2 | 1.5 |
| Spies | 50 | 43 | 72 | 0.4 | 0.4 | 0.6 |