Him.
W-L-T | Winrate | Round W-L-T | Round Winrate |
16-12-1 | 56.90% | 48-48-1 | 50.00% |
Totals
Logs | 26 |
Wins-Losses-Ties | 15-10-1 |
Winrate | 59.62% |
Rounds Won-Lost-Tied | 43-37-1 |
Round winrate | 53.70% |
Kills | 608 |
Deaths | 472 |
Assists | 72 |
Time played | 7:39:24 |
Damage | 159,945 |
Damage taken | 110,010 |
Heals received | 22,080 |
Airshots | 5 |
Medkit score | 272 |
Healing from medkits | 6,632 |
Backstabs | 0 |
Headshots | 0 |
Headshot kills | 357 |
Sentry score | 0 |
Healing | 0 |
Capture points captured | 24 |
Intelligences captured | 0 |
Übers | 0 |
Drops | 0 |
Advantages lost | 0 |
Deaths after über | 0 |
Deaths before über | 0 |
Averages
Kills per 30 minutes | 39.7 |
Deaths per 30 minutes | 30.8 |
Assists per 30 minutes | 4.7 |
Damage per minute | 348 |
Damage taken per minute | 239 |
Heals received per minute | 48 |
Airshots per 30 minutes | 0.3 |
Medkit score per 30 minutes | 17.8 |
Healing from medkits per minute | 14.4 |
Backstabs per 30 minutes | 0.0 |
Headshots per 30 minutes | 0.0 |
Headshot kills per 30 minutes | 23.3 |
Sentry score per 30 minutes | 0.0 |
Capture points captured per 30 minutes | 1.6 |
Intelligences captured per 30 minutes | 0.0 |
Healing per minute | 0 |
Übers per 30 minutes | 0.0 |
Drops per 30 minutes | 0.0 |
Advantages lost per 30 minutes | 0.0 |
Deaths after über per 30 minutes | 0.0 |
Deaths before über per 30 minutes | 0.0 |
Per Class
Classes | K | D | A | K/30 | D/30 | A/30 |
---|---|---|---|---|---|---|
Scouts | 117 | 133 | 137 | 7.6 | 8.7 | 8.9 |
Soldiers | 122 | 106 | 138 | 8.0 | 6.9 | 9.0 |
Pyros | 62 | 30 | 69 | 4.0 | 2.0 | 4.5 |
Demos | 77 | 61 | 87 | 5.0 | 4.0 | 5.7 |
Heavies | 27 | 44 | 34 | 1.8 | 2.9 | 2.2 |
Engineers | 67 | 36 | 74 | 4.4 | 2.4 | 4.8 |
Medics | 92 | 3 | 99 | 6.0 | 0.2 | 6.5 |
Snipers | 106 | 95 | 114 | 6.9 | 6.2 | 7.4 |
Spies | 45 | 71 | 54 | 2.9 | 4.6 | 3.5 |