Carter
| W-L-T | Winrate | Round W-L-T | Round Winrate |
| 20-21-0 | 48.78% | 87-124-9 | 41.59% |
Totals
| Logs | 29 |
| Wins-Losses-Ties | 14-15-0 |
| Winrate | 48.28% |
| Rounds Won-Lost-Tied | 59-86-7 |
| Round winrate | 41.12% |
| Kills | 445 |
| Deaths | 475 |
| Assists | 259 |
| Time played | 11:10:16 |
| Damage | 170,188 |
| Damage taken | 155,715 |
| Heals received | 70,339 |
| Airshots | 34 |
| Medkit score | 853 |
| Healing from medkits | 24,609 |
| Backstabs | 0 |
| Headshots | 0 |
| Headshot kills | 0 |
| Sentry score | 0 |
| Healing | 72,580 |
| Capture points captured | 123 |
| Intelligences captured | 0 |
| Übers | 30 |
| Drops | 4 |
| Advantages lost | 5 |
| Deaths after über | 17 |
| Deaths before über | 0 |
Averages
| Kills per 30 minutes | 19.9 |
| Deaths per 30 minutes | 21.3 |
| Assists per 30 minutes | 11.6 |
| Damage per minute | 254 |
| Damage taken per minute | 232 |
| Heals received per minute | 105 |
| Airshots per 30 minutes | 1.5 |
| Medkit score per 30 minutes | 38.2 |
| Healing from medkits per minute | 36.7 |
| Backstabs per 30 minutes | 0.0 |
| Headshots per 30 minutes | 0.0 |
| Headshot kills per 30 minutes | 0.0 |
| Sentry score per 30 minutes | 0.0 |
| Capture points captured per 30 minutes | 5.5 |
| Intelligences captured per 30 minutes | 0.0 |
| Healing per minute | 108 |
| Übers per 30 minutes | 1.3 |
| Drops per 30 minutes | 0.2 |
| Advantages lost per 30 minutes | 0.2 |
| Deaths after über per 30 minutes | 0.8 |
| Deaths before über per 30 minutes | 0.0 |
Per Class
| Classes | K | D | A | K/30 | D/30 | A/30 |
|---|---|---|---|---|---|---|
| Scouts | 200 | 184 | 315 | 9.0 | 8.2 | 14.1 |
| Soldiers | 206 | 248 | 330 | 9.2 | 11.1 | 14.8 |
| Pyros | 20 | 4 | 32 | 0.9 | 0.2 | 1.4 |
| Demos | 61 | 137 | 114 | 2.7 | 6.1 | 5.1 |
| Heavies | 6 | 17 | 20 | 0.3 | 0.8 | 0.9 |
| Engineers | 14 | 10 | 18 | 0.6 | 0.4 | 0.8 |
| Medics | 40 | 4 | 75 | 1.8 | 0.2 | 3.4 |
| Snipers | 20 | 36 | 35 | 0.9 | 1.6 | 1.6 |
| Spies | 52 | 20 | 66 | 2.3 | 0.9 | 3.0 |