Aim Punch Man
W-L-T | Winrate | Round W-L-T | Round Winrate |
15-21-8 | 43.18% | 69-82-1 | 45.72% |
Totals
Logs | 42 |
Wins-Losses-Ties | 14-21-7 |
Winrate | 41.67% |
Rounds Won-Lost-Tied | 59-79-1 |
Round winrate | 42.81% |
Kills | 751 |
Deaths | 650 |
Assists | 300 |
Time played | 14:50:59 |
Damage | 249,143 |
Damage taken | 225,795 |
Heals received | 179,724 |
Airshots | 10 |
Medkit score | 852 |
Healing from medkits | 21,351 |
Backstabs | 0 |
Headshots | 0 |
Headshot kills | 0 |
Sentry score | 0 |
Healing | 0 |
Capture points captured | 153 |
Intelligences captured | 0 |
Übers | 0 |
Drops | 0 |
Advantages lost | 0 |
Deaths after über | 0 |
Deaths before über | 0 |
Averages
Kills per 30 minutes | 25.3 |
Deaths per 30 minutes | 21.9 |
Assists per 30 minutes | 10.1 |
Damage per minute | 280 |
Damage taken per minute | 253 |
Heals received per minute | 202 |
Airshots per 30 minutes | 0.3 |
Medkit score per 30 minutes | 28.7 |
Healing from medkits per minute | 24.0 |
Backstabs per 30 minutes | 0.0 |
Headshots per 30 minutes | 0.0 |
Headshot kills per 30 minutes | 0.0 |
Sentry score per 30 minutes | 0.0 |
Capture points captured per 30 minutes | 5.2 |
Intelligences captured per 30 minutes | 0.0 |
Healing per minute | 0 |
Übers per 30 minutes | 0.0 |
Drops per 30 minutes | 0.0 |
Advantages lost per 30 minutes | 0.0 |
Deaths after über per 30 minutes | 0.0 |
Deaths before über per 30 minutes | 0.0 |
Per Class
Classes | K | D | A | K/30 | D/30 | A/30 |
---|---|---|---|---|---|---|
Scouts | 212 | 148 | 277 | 7.1 | 5.0 | 9.3 |
Soldiers | 209 | 221 | 298 | 7.0 | 7.4 | 10.0 |
Pyros | 66 | 75 | 95 | 2.2 | 2.5 | 3.2 |
Demos | 108 | 112 | 163 | 3.6 | 3.8 | 5.5 |
Heavies | 27 | 49 | 56 | 0.9 | 1.6 | 1.9 |
Engineers | 34 | 64 | 42 | 1.1 | 2.2 | 1.4 |
Medics | 55 | 8 | 76 | 1.9 | 0.3 | 2.6 |
Snipers | 81 | 38 | 95 | 2.7 | 1.3 | 3.2 |
Spies | 52 | 24 | 70 | 1.8 | 0.8 | 2.4 |