Jaros
| W-L-T | Winrate | Round W-L-T | Round Winrate |
| 179-220-17 | 45.07% | 506-668-28 | 43.26% |
Totals
| Logs | 331 |
| Wins-Losses-Ties | 138-181-12 |
| Winrate | 43.50% |
| Rounds Won-Lost-Tied | 380-523-28 |
| Round winrate | 42.32% |
| Kills | 573 |
| Deaths | 2,924 |
| Assists | 3,842 |
| Time played | 112:06:48 |
| Damage | 183,962 |
| Damage taken | 1,211,630 |
| Heals received | 87,230 |
| Airshots | 8 |
| Medkit score | 2,931 |
| Healing from medkits | 89,374 |
| Backstabs | 0 |
| Headshots | 0 |
| Headshot kills | 0 |
| Sentry score | 0 |
| Healing | 5,839,377 |
| Capture points captured | 557 |
| Intelligences captured | 0 |
| Übers | 4,561 |
| Drops | 253 |
| Advantages lost | 874 |
| Deaths after über | 792 |
| Deaths before über | 63 |
Averages
| Kills per 30 minutes | 2.6 |
| Deaths per 30 minutes | 13.0 |
| Assists per 30 minutes | 17.1 |
| Damage per minute | 27 |
| Damage taken per minute | 180 |
| Heals received per minute | 13 |
| Airshots per 30 minutes | 0.0 |
| Medkit score per 30 minutes | 13.1 |
| Healing from medkits per minute | 13.3 |
| Backstabs per 30 minutes | 0.0 |
| Headshots per 30 minutes | 0.0 |
| Headshot kills per 30 minutes | 0.0 |
| Sentry score per 30 minutes | 0.0 |
| Capture points captured per 30 minutes | 2.5 |
| Intelligences captured per 30 minutes | 0.0 |
| Healing per minute | 868 |
| Übers per 30 minutes | 20.3 |
| Drops per 30 minutes | 1.1 |
| Advantages lost per 30 minutes | 3.9 |
| Deaths after über per 30 minutes | 3.5 |
| Deaths before über per 30 minutes | 0.3 |
Per Class
| Classes | K | D | A | K/30 | D/30 | A/30 |
|---|---|---|---|---|---|---|
| Scouts | 131 | 530 | 879 | 0.6 | 2.4 | 3.9 |
| Soldiers | 137 | 962 | 950 | 0.6 | 4.3 | 4.2 |
| Pyros | 96 | 297 | 746 | 0.4 | 1.3 | 3.3 |
| Demos | 75 | 548 | 658 | 0.3 | 2.4 | 2.9 |
| Heavies | 59 | 196 | 742 | 0.3 | 0.9 | 3.3 |
| Engineers | 37 | 52 | 428 | 0.2 | 0.2 | 1.9 |
| Medics | 38 | 13 | 349 | 0.2 | 0.1 | 1.6 |
| Snipers | 17 | 537 | 287 | 0.1 | 2.4 | 1.3 |
| Spies | 194 | 622 | 965 | 0.9 | 2.8 | 4.3 |