Runtime
| W-L-T | Winrate | Round W-L-T | Round Winrate |
| 17-25-2 | 40.91% | 99-140-4 | 41.56% |
Totals
| Logs | 35 |
| Wins-Losses-Ties | 14-20-1 |
| Winrate | 41.43% |
| Rounds Won-Lost-Tied | 78-112-4 |
| Round winrate | 41.24% |
| Kills | 504 |
| Deaths | 535 |
| Assists | 354 |
| Time played | 13:21:25 |
| Damage | 169,402 |
| Damage taken | 161,794 |
| Heals received | 127,329 |
| Airshots | 0 |
| Medkit score | 449 |
| Healing from medkits | 10,169 |
| Backstabs | 0 |
| Headshots | 0 |
| Headshot kills | 0 |
| Sentry score | 0 |
| Healing | 0 |
| Capture points captured | 300 |
| Intelligences captured | 0 |
| Übers | 0 |
| Drops | 0 |
| Advantages lost | 0 |
| Deaths after über | 0 |
| Deaths before über | 0 |
Averages
| Kills per 30 minutes | 18.9 |
| Deaths per 30 minutes | 20.0 |
| Assists per 30 minutes | 13.3 |
| Damage per minute | 211 |
| Damage taken per minute | 202 |
| Heals received per minute | 159 |
| Airshots per 30 minutes | 0.0 |
| Medkit score per 30 minutes | 16.8 |
| Healing from medkits per minute | 12.7 |
| Backstabs per 30 minutes | 0.0 |
| Headshots per 30 minutes | 0.0 |
| Headshot kills per 30 minutes | 0.0 |
| Sentry score per 30 minutes | 0.0 |
| Capture points captured per 30 minutes | 11.2 |
| Intelligences captured per 30 minutes | 0.0 |
| Healing per minute | 0 |
| Übers per 30 minutes | 0.0 |
| Drops per 30 minutes | 0.0 |
| Advantages lost per 30 minutes | 0.0 |
| Deaths after über per 30 minutes | 0.0 |
| Deaths before über per 30 minutes | 0.0 |
Per Class
| Classes | K | D | A | K/30 | D/30 | A/30 |
|---|---|---|---|---|---|---|
| Scouts | 218 | 295 | 355 | 8.2 | 11.0 | 13.3 |
| Soldiers | 274 | 229 | 472 | 10.3 | 8.6 | 17.7 |
| Pyros | 6 | 7 | 9 | 0.2 | 0.3 | 0.3 |
| Demos | 114 | 133 | 178 | 4.3 | 5.0 | 6.7 |
| Heavies | 2 | 2 | 8 | 0.1 | 0.1 | 0.3 |
| Engineers | 2 | 0 | 4 | 0.1 | 0.0 | 0.1 |
| Medics | 38 | 11 | 84 | 1.4 | 0.4 | 3.1 |
| Snipers | 21 | 17 | 32 | 0.8 | 0.6 | 1.2 |
| Spies | 4 | 4 | 5 | 0.1 | 0.1 | 0.2 |