bandit
W-L-T | Winrate | Round W-L-T | Round Winrate |
12-14-1 | 46.30% | 43-43-3 | 50.00% |
Totals
Logs | 26 |
Wins-Losses-Ties | 11-14-1 |
Winrate | 44.23% |
Rounds Won-Lost-Tied | 36-43-2 |
Round winrate | 45.68% |
Kills | 188 |
Deaths | 232 |
Assists | 53 |
Time played | 4:29:33 |
Damage | 59,360 |
Damage taken | 59,382 |
Heals received | 21,638 |
Airshots | 0 |
Medkit score | 69 |
Healing from medkits | 1,786 |
Backstabs | 0 |
Headshots | 0 |
Headshot kills | 103 |
Sentry score | 0 |
Healing | 0 |
Capture points captured | 45 |
Intelligences captured | 0 |
Übers | 0 |
Drops | 0 |
Advantages lost | 0 |
Deaths after über | 0 |
Deaths before über | 0 |
Averages
Kills per 30 minutes | 20.9 |
Deaths per 30 minutes | 25.8 |
Assists per 30 minutes | 5.9 |
Damage per minute | 220 |
Damage taken per minute | 220 |
Heals received per minute | 80 |
Airshots per 30 minutes | 0.0 |
Medkit score per 30 minutes | 7.7 |
Healing from medkits per minute | 6.6 |
Backstabs per 30 minutes | 0.0 |
Headshots per 30 minutes | 0.0 |
Headshot kills per 30 minutes | 11.5 |
Sentry score per 30 minutes | 0.0 |
Capture points captured per 30 minutes | 5.0 |
Intelligences captured per 30 minutes | 0.0 |
Healing per minute | 0 |
Übers per 30 minutes | 0.0 |
Drops per 30 minutes | 0.0 |
Advantages lost per 30 minutes | 0.0 |
Deaths after über per 30 minutes | 0.0 |
Deaths before über per 30 minutes | 0.0 |
Per Class
Classes | K | D | A | K/30 | D/30 | A/30 |
---|---|---|---|---|---|---|
Scouts | 55 | 75 | 69 | 6.1 | 8.3 | 7.7 |
Soldiers | 54 | 83 | 74 | 6.0 | 9.2 | 8.2 |
Pyros | 22 | 14 | 31 | 2.4 | 1.6 | 3.5 |
Demos | 28 | 36 | 39 | 3.1 | 4.0 | 4.3 |
Heavies | 10 | 10 | 11 | 1.1 | 1.1 | 1.2 |
Engineers | 0 | 0 | 0 | 0.0 | 0.0 | 0.0 |
Medics | 24 | 0 | 26 | 2.7 | 0.0 | 2.9 |
Snipers | 9 | 11 | 9 | 1.0 | 1.2 | 1.0 |
Spies | 7 | 22 | 8 | 0.8 | 2.4 | 0.9 |