jim raynor
| W-L-T | Winrate | Round W-L-T | Round Winrate |
| 4-8-0 | 33.33% | 12-27-0 | 30.77% |
Totals
| Logs | 12 |
| Wins-Losses-Ties | 4-8-0 |
| Winrate | 33.33% |
| Rounds Won-Lost-Tied | 12-27-0 |
| Round winrate | 30.77% |
| Kills | 295 |
| Deaths | 246 |
| Assists | 62 |
| Time played | 3:41:57 |
| Damage | 82,713 |
| Damage taken | 83,825 |
| Heals received | 24,323 |
| Airshots | 1 |
| Medkit score | 164 |
| Healing from medkits | 4,556 |
| Backstabs | 13 |
| Headshots | 0 |
| Headshot kills | 31 |
| Sentry score | 0 |
| Healing | 9,674 |
| Capture points captured | 38 |
| Intelligences captured | 0 |
| Übers | 1 |
| Drops | 2 |
| Advantages lost | 0 |
| Deaths after über | 1 |
| Deaths before über | 0 |
Averages
| Kills per 30 minutes | 39.9 |
| Deaths per 30 minutes | 33.3 |
| Assists per 30 minutes | 8.4 |
| Damage per minute | 373 |
| Damage taken per minute | 378 |
| Heals received per minute | 110 |
| Airshots per 30 minutes | 0.1 |
| Medkit score per 30 minutes | 22.2 |
| Healing from medkits per minute | 20.5 |
| Backstabs per 30 minutes | 1.8 |
| Headshots per 30 minutes | 0.0 |
| Headshot kills per 30 minutes | 4.2 |
| Sentry score per 30 minutes | 0.0 |
| Capture points captured per 30 minutes | 5.1 |
| Intelligences captured per 30 minutes | 0.0 |
| Healing per minute | 44 |
| Übers per 30 minutes | 0.1 |
| Drops per 30 minutes | 0.3 |
| Advantages lost per 30 minutes | 0.0 |
| Deaths after über per 30 minutes | 0.1 |
| Deaths before über per 30 minutes | 0.0 |
Per Class
| Classes | K | D | A | K/30 | D/30 | A/30 |
|---|---|---|---|---|---|---|
| Scouts | 48 | 31 | 57 | 6.5 | 4.2 | 7.7 |
| Soldiers | 32 | 30 | 35 | 4.3 | 4.1 | 4.7 |
| Pyros | 20 | 17 | 27 | 2.7 | 2.3 | 3.6 |
| Demos | 29 | 43 | 47 | 3.9 | 5.8 | 6.4 |
| Heavies | 12 | 19 | 20 | 1.6 | 2.6 | 2.7 |
| Engineers | 12 | 11 | 13 | 1.6 | 1.5 | 1.8 |
| Medics | 52 | 13 | 60 | 7.0 | 1.8 | 8.1 |
| Snipers | 35 | 35 | 40 | 4.7 | 4.7 | 5.4 |
| Spies | 55 | 45 | 58 | 7.4 | 6.1 | 7.8 |