Aladeen.mf
| W-L-T | Winrate | Round W-L-T | Round Winrate |
| 76-125-13 | 38.55% | 516-699-81 | 42.94% |
Totals
| Logs | 178 |
| Wins-Losses-Ties | 65-102-11 |
| Winrate | 39.61% |
| Rounds Won-Lost-Tied | 441-582-65 |
| Round winrate | 43.52% |
| Kills | 2,377 |
| Deaths | 3,251 |
| Assists | 1,194 |
| Time played | 72:45:33 |
| Damage | 708,001 |
| Damage taken | 803,966 |
| Heals received | 337,703 |
| Airshots | 9 |
| Medkit score | 2,827 |
| Healing from medkits | 66,640 |
| Backstabs | 9 |
| Headshots | 0 |
| Headshot kills | 62 |
| Sentry score | 0 |
| Healing | 109,332 |
| Capture points captured | 1,329 |
| Intelligences captured | 0 |
| Übers | 52 |
| Drops | 4 |
| Advantages lost | 10 |
| Deaths after über | 27 |
| Deaths before über | 0 |
Averages
| Kills per 30 minutes | 16.3 |
| Deaths per 30 minutes | 22.3 |
| Assists per 30 minutes | 8.2 |
| Damage per minute | 162 |
| Damage taken per minute | 184 |
| Heals received per minute | 77 |
| Airshots per 30 minutes | 0.1 |
| Medkit score per 30 minutes | 19.4 |
| Healing from medkits per minute | 15.3 |
| Backstabs per 30 minutes | 0.1 |
| Headshots per 30 minutes | 0.0 |
| Headshot kills per 30 minutes | 0.4 |
| Sentry score per 30 minutes | 0.0 |
| Capture points captured per 30 minutes | 9.1 |
| Intelligences captured per 30 minutes | 0.0 |
| Healing per minute | 25 |
| Übers per 30 minutes | 0.4 |
| Drops per 30 minutes | 0.0 |
| Advantages lost per 30 minutes | 0.1 |
| Deaths after über per 30 minutes | 0.2 |
| Deaths before über per 30 minutes | 0.0 |
Per Class
| Classes | K | D | A | K/30 | D/30 | A/30 |
|---|---|---|---|---|---|---|
| Scouts | 1,038 | 1,451 | 1,510 | 7.1 | 10.0 | 10.4 |
| Soldiers | 1,136 | 1,468 | 1,739 | 7.8 | 10.1 | 12.0 |
| Pyros | 17 | 26 | 21 | 0.1 | 0.2 | 0.1 |
| Demos | 425 | 800 | 621 | 2.9 | 5.5 | 4.3 |
| Heavies | 16 | 17 | 26 | 0.1 | 0.1 | 0.2 |
| Engineers | 22 | 18 | 22 | 0.2 | 0.1 | 0.2 |
| Medics | 264 | 56 | 398 | 1.8 | 0.4 | 2.7 |
| Snipers | 70 | 91 | 92 | 0.5 | 0.6 | 0.6 |
| Spies | 12 | 13 | 21 | 0.1 | 0.1 | 0.1 |