.pUMa.
| W-L-T | Winrate | Round W-L-T | Round Winrate |
| 1-4-0 | 20.00% | 1-12-0 | 7.69% |
Totals
| Logs | 4 |
| Wins-Losses-Ties | 1-3-0 |
| Winrate | 25.00% |
| Rounds Won-Lost-Tied | 1-11-0 |
| Round winrate | 8.33% |
| Kills | 43 |
| Deaths | 63 |
| Assists | 28 |
| Time played | 1:37:08 |
| Damage | 19,896 |
| Damage taken | 26,950 |
| Heals received | 14,560 |
| Airshots | 0 |
| Medkit score | 98 |
| Healing from medkits | 3,422 |
| Backstabs | 0 |
| Headshots | 0 |
| Headshot kills | 0 |
| Sentry score | 0 |
| Healing | 0 |
| Capture points captured | 10 |
| Intelligences captured | 0 |
| Übers | 0 |
| Drops | 0 |
| Advantages lost | 0 |
| Deaths after über | 0 |
| Deaths before über | 0 |
Averages
| Kills per 30 minutes | 13.3 |
| Deaths per 30 minutes | 19.5 |
| Assists per 30 minutes | 8.6 |
| Damage per minute | 205 |
| Damage taken per minute | 277 |
| Heals received per minute | 150 |
| Airshots per 30 minutes | 0.0 |
| Medkit score per 30 minutes | 30.3 |
| Healing from medkits per minute | 35.2 |
| Backstabs per 30 minutes | 0.0 |
| Headshots per 30 minutes | 0.0 |
| Headshot kills per 30 minutes | 0.0 |
| Sentry score per 30 minutes | 0.0 |
| Capture points captured per 30 minutes | 3.1 |
| Intelligences captured per 30 minutes | 0.0 |
| Healing per minute | 0 |
| Übers per 30 minutes | 0.0 |
| Drops per 30 minutes | 0.0 |
| Advantages lost per 30 minutes | 0.0 |
| Deaths after über per 30 minutes | 0.0 |
| Deaths before über per 30 minutes | 0.0 |
Per Class
| Classes | K | D | A | K/30 | D/30 | A/30 |
|---|---|---|---|---|---|---|
| Scouts | 8 | 21 | 9 | 2.5 | 6.5 | 2.8 |
| Soldiers | 10 | 14 | 16 | 3.1 | 4.3 | 4.9 |
| Pyros | 3 | 1 | 12 | 0.9 | 0.3 | 3.7 |
| Demos | 12 | 18 | 13 | 3.7 | 5.6 | 4.0 |
| Heavies | 4 | 5 | 11 | 1.2 | 1.5 | 3.4 |
| Engineers | 2 | 9 | 4 | 0.6 | 2.8 | 1.2 |
| Medics | 4 | 0 | 10 | 1.2 | 0.0 | 3.1 |
| Snipers | 4 | 6 | 7 | 1.2 | 1.9 | 2.2 |
| Spies | 7 | 8 | 13 | 2.2 | 2.5 | 4.0 |