Qdist
| W-L-T | Winrate | Round W-L-T | Round Winrate |
| 75-57-6 | 56.52% | 429-332-19 | 56.22% |
Totals
| Logs | 92 |
| Wins-Losses-Ties | 47-41-4 |
| Winrate | 53.26% |
| Rounds Won-Lost-Tied | 276-231-18 |
| Round winrate | 54.29% |
| Kills | 717 |
| Deaths | 881 |
| Assists | 909 |
| Time played | 35:36:02 |
| Damage | 202,352 |
| Damage taken | 308,949 |
| Heals received | 125,050 |
| Airshots | 1 |
| Medkit score | 1,187 |
| Healing from medkits | 31,112 |
| Backstabs | 0 |
| Headshots | 0 |
| Headshot kills | 1 |
| Sentry score | 0 |
| Healing | 843,112 |
| Capture points captured | 546 |
| Intelligences captured | 0 |
| Übers | 406 |
| Drops | 22 |
| Advantages lost | 49 |
| Deaths after über | 95 |
| Deaths before über | 10 |
Averages
| Kills per 30 minutes | 10.1 |
| Deaths per 30 minutes | 12.4 |
| Assists per 30 minutes | 12.8 |
| Damage per minute | 95 |
| Damage taken per minute | 145 |
| Heals received per minute | 59 |
| Airshots per 30 minutes | 0.0 |
| Medkit score per 30 minutes | 16.7 |
| Healing from medkits per minute | 14.6 |
| Backstabs per 30 minutes | 0.0 |
| Headshots per 30 minutes | 0.0 |
| Headshot kills per 30 minutes | 0.0 |
| Sentry score per 30 minutes | 0.0 |
| Capture points captured per 30 minutes | 7.7 |
| Intelligences captured per 30 minutes | 0.0 |
| Healing per minute | 395 |
| Übers per 30 minutes | 5.7 |
| Drops per 30 minutes | 0.3 |
| Advantages lost per 30 minutes | 0.7 |
| Deaths after über per 30 minutes | 1.3 |
| Deaths before über per 30 minutes | 0.1 |
Per Class
| Classes | K | D | A | K/30 | D/30 | A/30 |
|---|---|---|---|---|---|---|
| Scouts | 425 | 450 | 887 | 6.0 | 6.3 | 12.5 |
| Soldiers | 384 | 497 | 902 | 5.4 | 7.0 | 12.7 |
| Pyros | 6 | 6 | 26 | 0.1 | 0.1 | 0.4 |
| Demos | 157 | 214 | 342 | 2.2 | 3.0 | 4.8 |
| Heavies | 15 | 11 | 33 | 0.2 | 0.2 | 0.5 |
| Engineers | 4 | 6 | 8 | 0.1 | 0.1 | 0.1 |
| Medics | 86 | 35 | 198 | 1.2 | 0.5 | 2.8 |
| Snipers | 16 | 38 | 50 | 0.2 | 0.5 | 0.7 |
| Spies | 20 | 20 | 33 | 0.3 | 0.3 | 0.5 |