
Dan Dead Or Alive
W-L-T | Winrate | Round W-L-T | Round Winrate |
67-71-11 | 48.66% | 373-354-11 | 51.29% |
Totals
Logs | 105 |
Wins-Losses-Ties | 47-51-7 |
Winrate | 48.10% |
Rounds Won-Lost-Tied | 258-255-11 |
Round winrate | 50.29% |
Kills | 1,392 |
Deaths | 1,429 |
Assists | 804 |
Time played | 35:36:26 |
Damage | 442,027 |
Damage taken | 480,540 |
Heals received | 245,568 |
Airshots | 165 |
Medkit score | 2,453 |
Healing from medkits | 82,486 |
Backstabs | 1 |
Headshots | 0 |
Headshot kills | 0 |
Sentry score | 0 |
Healing | 549,346 |
Capture points captured | 292 |
Intelligences captured | 56 |
Übers | 268 |
Drops | 13 |
Advantages lost | 21 |
Deaths after über | 67 |
Deaths before über | 11 |
Averages
Kills per 30 minutes | 19.5 |
Deaths per 30 minutes | 20.1 |
Assists per 30 minutes | 11.3 |
Damage per minute | 207 |
Damage taken per minute | 225 |
Heals received per minute | 115 |
Airshots per 30 minutes | 2.3 |
Medkit score per 30 minutes | 34.4 |
Healing from medkits per minute | 38.6 |
Backstabs per 30 minutes | 0.0 |
Headshots per 30 minutes | 0.0 |
Headshot kills per 30 minutes | 0.0 |
Sentry score per 30 minutes | 0.0 |
Capture points captured per 30 minutes | 4.1 |
Intelligences captured per 30 minutes | 0.8 |
Healing per minute | 257 |
Übers per 30 minutes | 3.8 |
Drops per 30 minutes | 0.2 |
Advantages lost per 30 minutes | 0.3 |
Deaths after über per 30 minutes | 0.9 |
Deaths before über per 30 minutes | 0.2 |
Per Class
Classes | K | D | A | K/30 | D/30 | A/30 |
---|---|---|---|---|---|---|
Scouts | 577 | 590 | 885 | 8.1 | 8.3 | 12.4 |
Soldiers | 769 | 876 | 1,184 | 10.8 | 12.3 | 16.6 |
Pyros | 60 | 29 | 100 | 0.8 | 0.4 | 1.4 |
Demos | 250 | 337 | 428 | 3.5 | 4.7 | 6.0 |
Heavies | 34 | 39 | 70 | 0.5 | 0.5 | 1.0 |
Engineers | 15 | 8 | 23 | 0.2 | 0.1 | 0.3 |
Medics | 263 | 19 | 357 | 3.7 | 0.3 | 5.0 |
Snipers | 41 | 86 | 68 | 0.6 | 1.2 | 1.0 |
Spies | 80 | 44 | 115 | 1.1 | 0.6 | 1.6 |