 
			Mr Pie
| W-L-T | Winrate | Round W-L-T | Round Winrate | 
| 13-11-4 | 53.57% | 70-63-21 | 52.27% | 
Totals
| Logs | 28 | 
| Wins-Losses-Ties | 13-11-4 | 
| Winrate | 53.57% | 
| Rounds Won-Lost-Tied | 70-63-21 | 
| Round winrate | 52.27% | 
| Kills | 431 | 
| Deaths | 455 | 
| Assists | 227 | 
| Time played | 11:23:55 | 
| Damage | 125,918 | 
| Damage taken | 125,080 | 
| Heals received | 93,156 | 
| Airshots | 2 | 
| Medkit score | 570 | 
| Healing from medkits | 14,095 | 
| Backstabs | 4 | 
| Headshots | 0 | 
| Headshot kills | 6 | 
| Sentry score | 0 | 
| Healing | 30,581 | 
| Capture points captured | 196 | 
| Intelligences captured | 0 | 
| Übers | 14 | 
| Drops | 0 | 
| Advantages lost | 0 | 
| Deaths after über | 10 | 
| Deaths before über | 1 | 
Averages
| Kills per 30 minutes | 18.9 | 
| Deaths per 30 minutes | 20.0 | 
| Assists per 30 minutes | 10.0 | 
| Damage per minute | 184 | 
| Damage taken per minute | 183 | 
| Heals received per minute | 136 | 
| Airshots per 30 minutes | 0.1 | 
| Medkit score per 30 minutes | 25.0 | 
| Healing from medkits per minute | 20.6 | 
| Backstabs per 30 minutes | 0.2 | 
| Headshots per 30 minutes | 0.0 | 
| Headshot kills per 30 minutes | 0.3 | 
| Sentry score per 30 minutes | 0.0 | 
| Capture points captured per 30 minutes | 8.6 | 
| Intelligences captured per 30 minutes | 0.0 | 
| Healing per minute | 45 | 
| Übers per 30 minutes | 0.6 | 
| Drops per 30 minutes | 0.0 | 
| Advantages lost per 30 minutes | 0.0 | 
| Deaths after über per 30 minutes | 0.4 | 
| Deaths before über per 30 minutes | 0.0 | 
Per Class
| Classes | K | D | A | K/30 | D/30 | A/30 | 
|---|---|---|---|---|---|---|
| Scouts | 119 | 160 | 185 | 5.2 | 7.0 | 8.1 | 
| Soldiers | 195 | 194 | 308 | 8.6 | 8.5 | 13.5 | 
| Pyros | 6 | 5 | 7 | 0.3 | 0.2 | 0.3 | 
| Demos | 50 | 82 | 75 | 2.2 | 3.6 | 3.3 | 
| Heavies | 2 | 3 | 4 | 0.1 | 0.1 | 0.2 | 
| Engineers | 2 | 1 | 2 | 0.1 | 0.0 | 0.1 | 
| Medics | 49 | 4 | 67 | 2.1 | 0.2 | 2.9 | 
| Snipers | 6 | 6 | 7 | 0.3 | 0.3 | 0.3 | 
| Spies | 2 | 0 | 3 | 0.1 | 0.0 | 0.1 | 
 
		 
			 
			 
			 
			