set -o vi
| W-L-T | Winrate | Round W-L-T | Round Winrate |
| 20-43-7 | 33.57% | 129-207-13 | 38.83% |
Totals
| Logs | 50 |
| Wins-Losses-Ties | 14-31-5 |
| Winrate | 33.00% |
| Rounds Won-Lost-Tied | 86-147-9 |
| Round winrate | 37.40% |
| Kills | 795 |
| Deaths | 704 |
| Assists | 303 |
| Time played | 17:30:10 |
| Damage | 292,858 |
| Damage taken | 276,644 |
| Heals received | 227,999 |
| Airshots | 39 |
| Medkit score | 1,279 |
| Healing from medkits | 41,813 |
| Backstabs | 0 |
| Headshots | 0 |
| Headshot kills | 0 |
| Sentry score | 0 |
| Healing | 17,204 |
| Capture points captured | 256 |
| Intelligences captured | 0 |
| Übers | 7 |
| Drops | 0 |
| Advantages lost | 0 |
| Deaths after über | 1 |
| Deaths before über | 0 |
Averages
| Kills per 30 minutes | 22.7 |
| Deaths per 30 minutes | 20.1 |
| Assists per 30 minutes | 8.7 |
| Damage per minute | 279 |
| Damage taken per minute | 263 |
| Heals received per minute | 217 |
| Airshots per 30 minutes | 1.1 |
| Medkit score per 30 minutes | 36.5 |
| Healing from medkits per minute | 39.8 |
| Backstabs per 30 minutes | 0.0 |
| Headshots per 30 minutes | 0.0 |
| Headshot kills per 30 minutes | 0.0 |
| Sentry score per 30 minutes | 0.0 |
| Capture points captured per 30 minutes | 7.3 |
| Intelligences captured per 30 minutes | 0.0 |
| Healing per minute | 16 |
| Übers per 30 minutes | 0.2 |
| Drops per 30 minutes | 0.0 |
| Advantages lost per 30 minutes | 0.0 |
| Deaths after über per 30 minutes | 0.0 |
| Deaths before über per 30 minutes | 0.0 |
Per Class
| Classes | K | D | A | K/30 | D/30 | A/30 |
|---|---|---|---|---|---|---|
| Scouts | 388 | 401 | 479 | 11.1 | 11.5 | 13.7 |
| Soldiers | 471 | 428 | 684 | 13.5 | 12.2 | 19.5 |
| Pyros | 7 | 3 | 10 | 0.2 | 0.1 | 0.3 |
| Demos | 140 | 152 | 217 | 4.0 | 4.3 | 6.2 |
| Heavies | 4 | 4 | 12 | 0.1 | 0.1 | 0.3 |
| Engineers | 3 | 3 | 3 | 0.1 | 0.1 | 0.1 |
| Medics | 163 | 25 | 228 | 4.7 | 0.7 | 6.5 |
| Snipers | 13 | 26 | 13 | 0.4 | 0.7 | 0.4 |
| Spies | 1 | 5 | 1 | 0.0 | 0.1 | 0.0 |