k6 dynamite (medic)
| W-L-T | Winrate | Round W-L-T | Round Winrate |
| 21-11-3 | 64.29% | 100-78-0 | 56.18% |
Totals
| Logs | 35 |
| Wins-Losses-Ties | 21-11-3 |
| Winrate | 64.29% |
| Rounds Won-Lost-Tied | 100-78-0 |
| Round winrate | 56.18% |
| Kills | 523 |
| Deaths | 528 |
| Assists | 203 |
| Time played | 14:32:37 |
| Damage | 242,722 |
| Damage taken | 209,448 |
| Heals received | 149,975 |
| Airshots | 37 |
| Medkit score | 1,788 |
| Healing from medkits | 58,461 |
| Backstabs | 3 |
| Headshots | 0 |
| Headshot kills | 2 |
| Sentry score | 0 |
| Healing | 64,413 |
| Capture points captured | 108 |
| Intelligences captured | 0 |
| Übers | 33 |
| Drops | 1 |
| Advantages lost | 1 |
| Deaths after über | 11 |
| Deaths before über | 1 |
Averages
| Kills per 30 minutes | 18.0 |
| Deaths per 30 minutes | 18.2 |
| Assists per 30 minutes | 7.0 |
| Damage per minute | 278 |
| Damage taken per minute | 240 |
| Heals received per minute | 172 |
| Airshots per 30 minutes | 1.3 |
| Medkit score per 30 minutes | 61.5 |
| Healing from medkits per minute | 67.0 |
| Backstabs per 30 minutes | 0.1 |
| Headshots per 30 minutes | 0.0 |
| Headshot kills per 30 minutes | 0.1 |
| Sentry score per 30 minutes | 0.0 |
| Capture points captured per 30 minutes | 3.7 |
| Intelligences captured per 30 minutes | 0.0 |
| Healing per minute | 74 |
| Übers per 30 minutes | 1.1 |
| Drops per 30 minutes | 0.0 |
| Advantages lost per 30 minutes | 0.0 |
| Deaths after über per 30 minutes | 0.4 |
| Deaths before über per 30 minutes | 0.0 |
Per Class
| Classes | K | D | A | K/30 | D/30 | A/30 |
|---|---|---|---|---|---|---|
| Scouts | 192 | 191 | 247 | 6.6 | 6.6 | 8.5 |
| Soldiers | 179 | 218 | 263 | 6.2 | 7.5 | 9.0 |
| Pyros | 4 | 5 | 9 | 0.1 | 0.2 | 0.3 |
| Demos | 72 | 90 | 104 | 2.5 | 3.1 | 3.6 |
| Heavies | 2 | 5 | 4 | 0.1 | 0.2 | 0.1 |
| Engineers | 3 | 1 | 4 | 0.1 | 0.0 | 0.1 |
| Medics | 63 | 8 | 86 | 2.2 | 0.3 | 3.0 |
| Snipers | 8 | 2 | 8 | 0.3 | 0.1 | 0.3 |
| Spies | 0 | 0 | 1 | 0.0 | 0.0 | 0.0 |